Soulstealer

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Soulstealer
Level 1 stats
Damage 35-41
Armor 1.80
Move speed 300
Attack type Ranged (500)
Attack rate 0.59
Attributes
Strength 15 (+2.0)
Agility 20 (+2.4)
Intelligence 18 (+2.0)
Team
Hellbourne
Dota Version
Nevermore the Shadow Fiend


The priests tell young men bound for the battlefield that if they fall, Elysian fields and peace awaits them. But this is not strictly true, not as long as the Soulstealer walks the battlefield. Gathering the spirits of those he kills in a bloody, shadowy sack, he augments his own power with their suffering. Those who see him quake in terror to know that death, for them, will be no release, but only a fiery captivity and oblivion.


Contents

[edit] Skills

Demon Hand

Action: Facing
Target: Enemy Units
Type: Magic
Soulstealer calls upon the greater Hellbourne daemons to lay waste to the enemies before him.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 75 10 seconds 200/450/700 275 N/A Deals 75 Magic damage to each target in radius.
2 75 10 seconds 200/450/700 275 N/A Deals 150 Magic damage to each target in radius.
3 75 10 seconds 200/450/700 275 N/A Deals 225 Magic damage to each target in radius.
4 75 10 seconds 200/450/700 275 N/A Deals 300 Magic damage to each target in radius.

Notes

  • When Demon Hand is learned Soulstealer gains three independent skills, each with its own range (200, 450, and 700) and separate cooldown.


Soulsteal

Action: Passive
Target: On Kill
Soulstealer steals the souls of all he vanquishes, increasing his damage as his collection grows.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A Adds one charge to Soulsteal for each unit killed. Maximum of 8 Souls(charges).
2 N/A N/A N/A N/A N/A Adds one charge to Soulsteal for each unit killed. Maximum of 15 Souls(charges).
3 N/A N/A N/A N/A N/A Adds one charge to Soulsteal for each unit killed. Maximum of 23 Souls(charges).
4 N/A N/A N/A N/A N/A Adds one charge to Soulsteal for each unit killed. Maximum of 30 Souls(charges).
Soulsteal Effects
Level Effects
all +2 damage per charge to attacks.

Notes

  • Dying will cause you to lose half of your charges, rounded down.
  • Charges can be accumulated from any type of unit kill, including neutral creeps, heroes, and denies.


Dread

Action: Aura/Toggle
Target: Enemy Units
Soulstealer's appearance instills pure fear. Weakening the enemies morale, his mere presence lowers their armor.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A 1 second N/A 900 N/A -2 Armor
2 N/A 1 second N/A 900 N/A -3 Armor
3 N/A 1 second N/A 900 N/A -4 Armor
4 N/A 1 second N/A 900 N/A -5 Armor

Notes

  • On use, turns the aura off and on.
  • Magic Immunity has no effect on Dread.


Soul Burst

Action: Self
Target: Enemy Units
Type: Magic
Soulstealer releases torrents of negative energy based on the number of souls he has collected. Each torrent damages nearby enemies. The closer an enemy is, the more torrents he'll get hit by.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 150 120 N/A 700 N/A Releases one torrent for every 2 souls that the Soulsteal ability currently has. Each torrent deals 80 Magic damage. Applies Soul Burst to enemies in radius for 5 seconds.
2 175 110 N/A 700 N/A Releases one torrent for every 2 souls that the Soulsteal ability currently has. Each torrent deals 80 Magic damage. Applies Soul Burst to enemies in radius for 5 seconds.
3 200 100 N/A 700 N/A Releases one torrent for every 2 souls that the Soulsteal ability currently has. Each torrent deals 80 Magic damage. Applies Soul Burst to enemies in radius for 5 seconds.
Soul Burst Effects
Level Effects
1 -15% Base Damage, 15% Movement Slow
2 -20% Base Damage, 20% Movement Slow
3 -25% Base Damage, 25% Movement Slow

Notes

  • There is a 1 second delay before this skill activates.




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