Sand Wraith

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Sand Wraith
Level 1 stats
Damage 46-50
Armor 3.30
Movement Speed 295
Attack Type Melee (100)
Attack Rate 0.59
Attributes
Strength 19 (+2.0)
Agility 23 (+2.2)
Intelligence 16 (+1.9)
Team
Hellbourne
Dota Version
Mercurial the Spectre
More Details


Legends long said that when the sirocco howls off the Great Waste, it is screaming of a Sand Wraith. In the past years, the legend has been borne out, as this ancient evil has glided through Newerth, leaving curses, confusion, and despair in his dusty wake.


Contents

Skills

Desert's Curse

Action: Target Dual
Target: Enemy Heroes
Type: Magic
The Sand Wraith calls upon the endless Desert's Curse, covering the ground ahead of him with sand. Enemies caught in the sand are slowed while the Sand Wraith can move faster and is unhindered by cliffs or trees.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 130 16 seconds 2000 150 N/A Throws the Desert's Curse at target enemy or position. Enemies that are hit take 50 Magic damage.

Applies Familiar Ground to the Sand Wraith while on the sand and up to 3 seconds outside of it. Applies Desert's Curse to enemies while in the sand and up to 3 seconds outside of it.

2 140 16 seconds 2000 150 N/A Throws the Desert's Curse at target enemy or position. Enemies that are hit take 100 Magic damage.

Applies Familiar Ground to the Sand Wraith while on the sand and up to 3 seconds outside of it. Applies Desert's Curse to enemies while in the sand and up to 3 seconds outside of it.

3 150 16 seconds 2000 150 N/A Throws the Desert's Curse at target enemy or position. Enemies that are hit take 150 Magic damage.

Applies Familiar Ground to the Sand Wraith while on the sand and up to 3 seconds outside of it. Applies Desert's Curse to enemies while in the sand and up to 3 seconds outside of it.

4 160 16 seconds 2000 150 N/A Throws the Desert's Curse at target enemy or position. Enemies that are hit take 200 Magic damage.

Applies Familiar Ground to the Sand Wraith while on the sand and up to 3 seconds outside of it. Applies Desert's Curse to enemies while in the sand and up to 3 seconds outside of it.

Familiar Ground Effects
Level Effects
1 +5% Movement speed, Unitwalking, Treewalking, Cliffwalking, Buildingwalking
2 +9% Movement speed, Unitwalking, Treewalking, Cliffwalking, Buildingwalking
3 +14% Movement speed, Unitwalking, Treewalking, Cliffwalking, Buildingwalking
4 +18% Movement speed, Unitwalking, Treewalking, Cliffwalking, Buildingwalking
Desert's Curse Effects
Level Effects
1 5% Movement Slow
2 9% Movement Slow
3 14% Movement Slow
4 18% Movement Slow

Notes

  • Desert's Curse will travel the 2000 distance in a straight line if the ground is targeted; if a unit is targeted the skill will follow that unit until it is hit, at which point Desert's Curse will stop moving.


Deserted

Action: Passive
Target: Enemy Heroes
The Sand Wraith can prey on those who are alone, granting him increased damage when an enemy is not near any allies.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A On attack impact, the Sand Wraith deals 15 bonus True Damage to enemy heroes with no allied units within 300 range.
2 N/A N/A N/A N/A N/A On attack impact, the Sand Wraith deals 25 bonus True Damage to enemy heroes with no allied units within 300 range.
3 N/A N/A N/A N/A N/A On attack impact, the Sand Wraith deals 35 bonus True Damage to enemy heroes with no allied units within 300 range.
4 N/A N/A N/A N/A N/A On attack impact, the Sand Wraith deals 45 bonus True Damage to enemy heroes with no allied units within 300 range.


Dissipate

Action: Passive
Target: On Damaged
Using sand itself as a shield, the Sand Wraith reduces incoming damage and reflects it back to any enemies around him.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A 700 N/A 4% of all incoming damage is reduced and reflected to all enemies in area of effect as Magic Damage.
2 N/A N/A N/A 700 N/A 8% of all incoming damage is reduced and reflected to all enemies in area of effect as Magic Damage.
3 N/A N/A N/A 700 N/A 12% of all incoming damage is reduced and reflected to all enemies in area of effect as Magic Damage.
4 N/A N/A N/A 700 N/A 16% of all incoming damage is reduced and reflected to all enemies in area of effect as Magic Damage.

Notes

  • Illusions do not gain this ability.


Mirage

Action: Global
Target: Enemy Heroes
The Sand Wraith tricks the mind, causing an illusion of himself to appear next to all enemy heroes and attack them. At any moment he wishes, the Sand Wraith can take the place of one of those illusions.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 150 120 seconds N/A N/A 5 seconds Spawns an illusion of Sand Wraith next to every enemy hero for the duration. The Mirage skill is replaced by Manifest for the duration. Using Manifest will cause Sand Wraith to instantly take the place of the closest illusion from where the skill is cast.
2 150 120 seconds N/A N/A 6 seconds Spawns an illusion of Sand Wraith next to every enemy hero for the duration. The Mirage skill is replaced by Manifest for the duration. Using Manifest will cause Sand Wraith to instantly take the place of the closest illusion from where the skill is cast.
3 150 120 seconds N/A N/A 7 seconds Spawns an illusion of Sand Wraith next to every enemy hero for the duration. The Mirage skill is replaced by Manifest for the duration. Using Manifest will cause Sand Wraith to instantly take the place of the closest illusion from where the skill is cast.

Notes

  • Illusions deal 40% Base Damage and take 200% damage.
  • Illusions gain the active Attack Modifier, and trigger Exclusive Modifiers.
  • Mirage illusions are uncontrollable and will receive an attack command targeted on the hero they spawned on
  • If the target is lost (Invis/LoS/Death) the illusions will switch to the closest target within their aggro-range.
  • Mirage illusions have 400 movespeed and unitwalking.




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