Rampage

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Rampage
Level 1 stats
Damage 45-55
Armor 5.4
Move speed 295
Attack type Melee (100)
Attack rate 0.59
Attributes
Strength 23 (+2.5)
Agility 17 (+1.7)
Intelligence 15 (+1.8)
Team
Legion
Dota Version
Barathrum the Spiritbreaker

A ranger of the vast plains of Seradati, Rampage has captured in his human form the strength of the Beasts. Atop his mighty rhino Horatio, Rampage smashes through enemy lines and moves at times with unnerving speed.


Contents

[edit] Skills

Stampede

Action: Target Unit
Target: Enemy Units
Type: Magic
Rampage points out a target to his rhino, starting a Stampede that slowly builds in speed and power until reaching the target, stunning them.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 120 25 seconds 25000 N/A N/A Issues an Order to attack the targeted Unit. Applies Stampede to self, gaining 1 charge every 4 seconds. Gains Magic Immunity at 3 charges.

Applies Watch Out! to target when Rampage is within 2500 units.

When Rampage reaches his target, he stuns him for 1 second.

2 120 25 seconds 25000 N/A N/A Issues an Order to attack the targeted Unit. Applies Stampede to self, gaining 1 charge every 4 seconds. Gains Magic Immunity at 3 charges.

Applies Watch Out! to target when Rampage is within 2500 units.

When Rampage reaches his target, he stuns him for 1.5 seconds.

3 120 25 seconds 25000 N/A N/A Issues an Order to attack the targeted Unit. Applies Stampede to self, gaining 1 charge every 4 seconds. Gains Magic Immunity at 3 charges.

Applies Watch Out! to target when Rampage is within 2500 units.

When Rampage reaches his target, he stuns him for 2 seconds.

4 120 25 seconds 25000 N/A N/A Issues an Order to attack the targeted Unit. Applies Stampede to self, gaining 1 charge every 4 seconds. Gains Magic Immunity at 3 charges.

Applies Watch Out! to target when Rampage is within 2500 units.

When Rampage reaches his target, he stuns him for 2.5 seconds.

Stampede Effects
Level Effects
1 +10% Movement Speed, +10% Movement Speed per charge, Unitwalking, Treewalking
2 +15% Movement Speed, +15% Movement Speed per charge, Unitwalking, Treewalking
3 +20% Movement Speed, +20% Movement Speed per charge, Unitwalking, Treewalking
4 +25% Movement Speed, +25% Movement Speed per charge, Unitwalking, Treewalking
Watch Out! Effects
Level Effects
all Revealed

Notes

  • Maximum of 3 charges.
  • If Rampage cancels this skill preemptively, he retains the buff for 3 seconds after. It does not apply stun.


Might of the Herd

Action: Passive, Aura
The rhino Rampage rides is a born leader, enhancing the movement of any nearby allies and giving Rampage more damage the faster he is moving.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A 900 N/A Grants 4% of Rampage's movespeed in damage. Applies Might of the Herd to Ally Units in radius.
2 N/A N/A N/A 900 N/A Grants 8% of Rampage's movespeed in damage. Applies Might of the Herd to Ally Units in radius.
3 N/A N/A N/A 900 N/A Grants 12% of Rampage's movespeed in damage. Applies Might of the Herd to Ally Units in radius.
4 N/A N/A N/A 900 N/A Grants 16% of Rampage's movespeed in damage. Applies Might of the Herd to Ally Units in radius.
Might of the Herd Effects
Level Effects
1 +4% Movement Speed
2 +6% Movement Speed
3 +8% Movement Speed
4 +10% Movement Speed


Horned Strike

Action: Passive
There is a chance Rampage's rhino unleashes a devastating Horned Strike when he begins an attack, doing bonus damage and pushing then enemy backwards.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A 1.5 seconds N/A N/A N/A 17% chance on attack to stun and push back the target 140 units over 0.95 seconds, dealing 25 bonus Magic damage.
2 N/A 1.5 seconds N/A N/A N/A 17% chance on attack to stun and push back the target 180 units over 1.15 seconds, dealing 50 bonus Magic damage.
3 N/A 1.5 seconds N/A N/A N/A 17% chance on attack to stun and push back the target 220 units over 1.35 seconds, dealing 75 bonus Magic damage.
4 N/A 1.5 seconds N/A N/A N/A 17% chance on attack to stun and push back the target 260 units over 1.55 seconds, dealing 100 bonus Magic damage.

Notes

  • Units with Magic Immunity will not take the bonus damage from Horned Strike, but will still be stunned and pushed.
  • This ability contains Bashing properties. Items and abilities with Bashing properties contain a shared cooldown time.


Favor of Sol (Will of the Gods)

Action: Target Unit
Target: Enemy Units
Type: Physical
Rampage, favored by Sol, calls upon his power to move so quickly he instantly appears next to an enemy hero of his choosing, dealing damage and pushing them back.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 200 60 (20) seconds 400 N/A N/A Moves Rampage next to his target after a 1 second delay, dealing 100 bonus Magic damage and triggering a level 4 Horned Strike on the target.
2 250 60 (20) seconds 550 N/A N/A Moves Rampage next to his target after a 1 second delay, dealing 200 bonus Magic damage and triggering a level 4 Horned Strike on the target.
3 300 60 (20) seconds 700 N/A N/A Moves Rampage next to his target after a 1 second delay, dealing 300 bonus Magic damage and triggering a level 4 Horned Strike on the target.

Notes




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