A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed while health and mana are restored.
| +3 Strength|
Total Cost = 546
+1 charge every time an enemy hero in range casts a spell.
On Use Effect
Cooldown: 17 seconds
Restores 10 health and 15 mana per charge. Maximum of 15 charges.
The More You Know
The aura only works for one Power Supply. Shares cooldown with Mana Battery and other Power Supplies.
Also worth noting that when you upgrade your Mana Battery it resets the number of charges back to 0 on your Power Supply