Pharaoh

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Pharaoh
Level 1 stats
Damage 55-57
Armor 2.90
Movement Speed 310
Attack Type Melee (125)
Attack Rate 0.59
Attributes
Strength 24 (+2.4)
Agility 13 (+1.2)
Intelligence 17 (+1.3)
Team
Hellbourne
Dota Version
Rattletrap the Clockwerk Goblin
More Details


The Hellbourne unearthed this creature from the shifting sands of the Great Waste. He could originally speak but a single word, which has become his name -- Pharaoh. It seems he must once have been a mighty king, wrapped as he is in golden finery, but now he is simply a monster, summoning forth his dead servants from the grave and conjuring fire and fear across the land.


Contents

Skills

Hellfire

Action: Self
Target: Visible Enemy Units
Pharaoh conjures plumes of fire around him for a short duration, hitting random nearby enemy targets, damaging each and stunning them briefly.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 75 32 seconds N/A 300 10 seconds For duration, impacts a random target in radius every 0.75 seconds, dealing 10 Magic damage and stunning them for 0.1 seconds.
2 75 28 seconds N/A 300 10 seconds For duration, impacts a random target in radius every 0.75 seconds, dealing 30 Magic damage and stunning them for 0.1 seconds.
3 75 24 seconds N/A 300 10 seconds For duration, impacts a random target in radius every 0.75 seconds, dealing 50 Magic damage and stunning them for 0.1 seconds.
4 75 20 seconds N/A 300 10 seconds For duration, impacts a random target in radius every 0.75 seconds, dealing 70 Magic damage and stunning them for 0.1 seconds.


Wall of Mummies

Action: N/A
Pharaoh summons a wall of Mummies around himself and anyone close enough to him. Enemies who come close will be pushed away, causing damage and draining some Mana.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 50 15 seconds N/A N/A 3 seconds Spawns 8 Mummies around self for 3 seconds.

Pushes away nearby enemies who are outside the circle of Mummies, dealing 55 True damage and draining 55 Mana. Each Mummy can perform 1 push.

2 60 15 seconds N/A N/A 4 seconds Spawns 8 Mummies around self for 3 seconds.

Pushes away nearby enemies who are outside the circle of Mummies, dealing 70 True damage and draining 70 Mana. Each Mummy can perform 1 push.

3 70 15 seconds N/A N/A 5 seconds Spawns 8 Mummies around self for 5 seconds.

Pushes away nearby enemies who are outside the circle of Mummies, dealing 85 True damage and draining 85 Mana. Each Mummy can perform 1 push.

4 80 15 seconds N/A N/A 6 seconds Spawns 8 Mummies around self for 6 seconds.

Pushes away nearby enemies who are outside the circle of Mummies, dealing 100 True damage and draining 100 Mana. Each Mummy can perform 1 push.

Notes

  • Any unit within 240 radius of Pharaoh is caught inside the Wall of Mummies.
  • Each Mummy takes three attacks for others to destroy, one attack for self to destroy.
  • Mummies have a push range of 150 in a 100 degree arc in front of them. Each push immobilizes and pushes back 275 units over 1.1 second.


Tormented Soul

Action: Target Position
Target: Enemy Units
Type: Magic
Pharaoh unleashes a tormented soul toward a target location anywhere on the map. The soul self destructs when it reaches the designated location, releasing its dark energy to damage nearby enemies.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 50 30 seconds 9999999 600 N/A Launches projectile to target location. While in flight, the projectile grants 500 day and night clearvision.

When projectile reaches target location, it damages all enemies within radius for 80 Magic Damage. Grants 600 day and night clearvision at target location for 10 seconds.

2 50 25 seconds 9999999 600 N/A Launches projectile to target location. While in flight, the projectile grants 500 day and night clearvision.

When projectile reaches target location, it damages all enemies within radius for 120 Magic damage. Grants 600 day and night clearvision at target location for 10 seconds.

3 50 20 seconds 9999999 600 N/A Launches projectile to target location. While in flight, the projectile grants 500 day and night clearvision.

When projectile reaches target location, it damages all enemies within radius for 160 Magic damage. Grants 600 day and night clearvision at target location for 10 seconds.

4 50 15 seconds 9999999 600 N/A Launches projectile to target location. While in flight, the projectile grants 500 day and night clearvision.

When projectile reaches target location, it damages all enemies within radius for 200 Magic damage. Grants 600 day and night clearvision at target location for 10 seconds.


Wrath of the Pharaoh (Return of the Pharaoh)

Action: Target Position
Target: Non-Neutral Enemies
Type: Superior Magic
Pharaoh directs all of his focus in a target direction. His focus is so intense it takes physical form as it travels in the desired direction. If it impacts with an enemy unit, it will damage and stun them and Pharaoh will charge toward its location.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 150 80 (20) seconds 2000 N/A N/A Fires a projectile in target direction, taking 0.5 seconds to reach its maximum range of 2000.

Upon impacting a non-neutral enemy unit or ally hero, stuns that unit for 0.5 seconds and drags self over 0.5 seconds toward the impacted unit's location.

During the drag, any units that pass within a 200 radius of self will be stunned for 1 second and receive 100 Magic damage.

2 150 60 (20) seconds 2500 N/A N/A Fires a projectile in target direction, taking 0.5 seconds to reach its maximum range of 2500.

Upon impacting a non-neutral enemy unit or ally hero, stuns that unit for 0.5 seconds and drags self over 0.5 seconds toward the impacted unit's location.

During the drag, any units that pass within a 200 radius of self will be stunned for 1.5 seconds and receive 200 Magic damage.

3 150 40 (20) seconds 3000 N/A N/A Fires a projectile in target direction, taking 0.5 seconds to reach its maximum range of 3000.

Upon impacting a non-neutral enemy unit or ally hero, stuns that unit for 0.5 seconds and drags self over 0.5 seconds toward the impacted unit's location.

During the drag, any units that pass within a 200 radius of self will be stunned for 2 seconds and receive 300 Magic damage.

Notes

  • This ability can be boosted by Staff of the Master. Green denotes improved values.
  • When boosted, Pharaoh gains a new version of Wrath of the Pharaoh as a sub-skill, which also impacts ally heroes. The regular version is kept.



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