Pharaoh
From HoNWiki
| Pharaoh | |
|---|---|
| | |
| Level 1 stats | |
| Damage | 55-57 |
| Armor | 2.90 |
| Movement Speed | 310 |
| Attack Type | Melee (125) |
| Attack Rate | 0.59 |
| Attributes | |
| Strength | 24 (+2.4) |
| Agility | 13 (+1.2) |
| Intelligence | 17 (+1.3) |
| Team | |
| Hellbourne | |
| Dota Version | |
| Rattletrap the Clockwerk Goblin | |
| More Details | |
The Hellbourne unearthed this creature from the shifting sands of the Great Waste. He could originally speak but a single word, which has become his name -- Pharaoh. It seems he must once have been a mighty king, wrapped as he is in golden finery, but now he is simply a monster, summoning forth his dead servants from the grave and conjuring fire and fear across the land.
Contents |
Skills
Hellfire
| Pharaoh conjures plumes of fire around him for a short duration, hitting random nearby enemy targets, damaging each and stunning them briefly. |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 75 | 32 seconds | N/A | 300 | 10 seconds | For duration, impacts a random target in radius every 0.75 seconds, dealing 10 Magic damage and stunning them for 0.1 seconds. |
| 2 | 75 | 28 seconds | N/A | 300 | 10 seconds | For duration, impacts a random target in radius every 0.75 seconds, dealing 30 Magic damage and stunning them for 0.1 seconds. |
| 3 | 75 | 24 seconds | N/A | 300 | 10 seconds | For duration, impacts a random target in radius every 0.75 seconds, dealing 50 Magic damage and stunning them for 0.1 seconds. |
| 4 | 75 | 20 seconds | N/A | 300 | 10 seconds | For duration, impacts a random target in radius every 0.75 seconds, dealing 70 Magic damage and stunning them for 0.1 seconds. |
Wall of Mummies
| Pharaoh summons a wall of Mummies around himself and anyone close enough to him. Enemies who come close will be pushed away, causing damage and draining some Mana. |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 50 | 15 seconds | N/A | N/A | 3 seconds | Spawns 8 Mummies around self for 3 seconds.
Pushes away nearby enemies who are outside the circle of Mummies, dealing 55 True damage and draining 55 Mana. Each Mummy can perform 1 push. |
| 2 | 60 | 15 seconds | N/A | N/A | 4 seconds | Spawns 8 Mummies around self for 3 seconds.
Pushes away nearby enemies who are outside the circle of Mummies, dealing 70 True damage and draining 70 Mana. Each Mummy can perform 1 push. |
| 3 | 70 | 15 seconds | N/A | N/A | 5 seconds | Spawns 8 Mummies around self for 5 seconds.
Pushes away nearby enemies who are outside the circle of Mummies, dealing 85 True damage and draining 85 Mana. Each Mummy can perform 1 push. |
| 4 | 80 | 15 seconds | N/A | N/A | 6 seconds | Spawns 8 Mummies around self for 6 seconds.
Pushes away nearby enemies who are outside the circle of Mummies, dealing 100 True damage and draining 100 Mana. Each Mummy can perform 1 push. |
Notes
- Any unit within 240 radius of Pharaoh is caught inside the Wall of Mummies.
- Each Mummy takes three attacks for others to destroy, one attack for self to destroy.
- Mummies have a push range of 150 in a 100 degree arc in front of them. Each push immobilizes and pushes back 275 units over 1.1 second.
Tormented Soul
| Pharaoh unleashes a tormented soul toward a target location anywhere on the map. The soul self destructs when it reaches the designated location, releasing its dark energy to damage nearby enemies. |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 50 | 30 seconds | 9999999 | 600 | N/A | Launches projectile to target location. While in flight, the projectile grants 500 day and night clearvision.
When projectile reaches target location, it damages all enemies within radius for 80 Magic Damage. Grants 600 day and night clearvision at target location for 10 seconds. |
| 2 | 50 | 25 seconds | 9999999 | 600 | N/A | Launches projectile to target location. While in flight, the projectile grants 500 day and night clearvision.
When projectile reaches target location, it damages all enemies within radius for 120 Magic damage. Grants 600 day and night clearvision at target location for 10 seconds. |
| 3 | 50 | 20 seconds | 9999999 | 600 | N/A | Launches projectile to target location. While in flight, the projectile grants 500 day and night clearvision.
When projectile reaches target location, it damages all enemies within radius for 160 Magic damage. Grants 600 day and night clearvision at target location for 10 seconds. |
| 4 | 50 | 15 seconds | 9999999 | 600 | N/A | Launches projectile to target location. While in flight, the projectile grants 500 day and night clearvision.
When projectile reaches target location, it damages all enemies within radius for 200 Magic damage. Grants 600 day and night clearvision at target location for 10 seconds. |
Wrath of the Pharaoh (Return of the Pharaoh)
| Pharaoh directs all of his focus in a target direction. His focus is so intense it takes physical form as it travels in the desired direction. If it impacts with an enemy unit, it will damage and stun them and Pharaoh will charge toward its location. |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 150 | 80 (20) seconds | 2000 | N/A | N/A | Fires a projectile in target direction, taking 0.5 seconds to reach its maximum range of 2000.
Upon impacting a non-neutral enemy unit or ally hero, stuns that unit for 0.5 seconds and drags self over 0.5 seconds toward the impacted unit's location. During the drag, any units that pass within a 200 radius of self will be stunned for 1 second and receive 100 Magic damage. |
| 2 | 150 | 60 (20) seconds | 2500 | N/A | N/A | Fires a projectile in target direction, taking 0.5 seconds to reach its maximum range of 2500.
Upon impacting a non-neutral enemy unit or ally hero, stuns that unit for 0.5 seconds and drags self over 0.5 seconds toward the impacted unit's location. During the drag, any units that pass within a 200 radius of self will be stunned for 1.5 seconds and receive 200 Magic damage. |
| 3 | 150 | 40 (20) seconds | 3000 | N/A | N/A | Fires a projectile in target direction, taking 0.5 seconds to reach its maximum range of 3000.
Upon impacting a non-neutral enemy unit or ally hero, stuns that unit for 0.5 seconds and drags self over 0.5 seconds toward the impacted unit's location. During the drag, any units that pass within a 200 radius of self will be stunned for 2 seconds and receive 300 Magic damage. |
Notes
- This ability can be boosted by Staff of the Master. Green denotes improved values.
- When boosted, Pharaoh gains a new version of Wrath of the Pharaoh as a sub-skill, which also impacts ally heroes. The regular version is kept.
Guides
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