Patch 2.0.26

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Version 2.0.26.1[edit]

  • Added in a missing texture

Version 2.0.26[edit]

  • Fixed shop stock decreasing even if you had a full inventory when trying to buy a limited quanity item
  • Fixed a longstanding annoyance where on screen health bars that appear above units would occlude other health bars
    • This was most prevalent when a full health creep was standing to the left of a low health creep. The full health creep's health bar would end up occulding the health bar of the low hp creep, making it much harder to last hit/deny
  • Added 4 new Account Icons

Heroes[edit]

Aluna[edit]

  • Fixed her Emerald Lightning so it will stun the first target even if the target enters fog on the same frame the ability goes off

Blood Hunter[edit]

  • Made his Blood Sense map icon have the proper icon when you hover over it on the minimap
  • Made Blood Sense map icon slightly smaller so it doesn't clutter stuff up as much

Bombardier[edit]

Dampeer[edit]

  • Lifesteal streak effects play again when attacking with his aura. Derp.

Defiler[edit]

  • Made Unholy Expulsion's tooltip list it as a Physical spell
  • Added a 30 second timer to Unholy Expulsion
    • Timer starts when skill is cast, so it will indicate when the spirits start to fade away

Empath[edit]

  • Made the damage source equal to Empath if Empath goes inside someone and uses Essence Link
    • Fixes your ally getting the kill credit rather than yourself if they die from Essence Link

Fayde[edit]

  • Added cliffwalking, treewalking and buildingwalking to Burning Shadows' illusions
    • Allows them to chase without being blocked by obstacles
  • Sped up her attack time when under the effects of Reflection so you do not stand there after attacking out of stealth

Gauntlet[edit]

  • Grapple's gadget now doesn't draw on minimap.
  • Fixed a bug where Gauntlet's Grapple was hitting heroes directly behind him if the hero was hugging Gauntlet's back

Night Hound[edit]

  • Fixed Teen Night Hound's Pounce; it now plays its sound + animation when used on an enemy unit

Nomad[edit]

  • Fixed all of the sounds while his Alt Avatar is active

Pharaoh[edit]

  • Fixed an extremely rare bug with Ophelia/Nymphora teleporting Pharaoh to fountain and Pharaoh teleporting all the enemy heroes to his fountain

Puppet Master[edit]

  • Made Puppet Show not issue a stop command on the target if the target doesn't find another target to attack
    • This fixes a hitch if the target never attacks anything
  • Fixed Puppet Show to not cancel when the acquired target goes invulnerable for a split second
    • Magmus able to cancel the ability completely if he is targeted, for example
  • Fixed Puppet Show to not cancel when the acquired target gets fogged
    • Fixing bad and buggy behavior
  • Fixed a server crash with Voodoo Puppet
  • Changed the assist mechanics of Voodoo Puppet
    • Now awards kill credit to Puppet Master instead of the allied hero attacking the Puppet if the allied hero lands the killing blow

Rampage[edit]

  • Fixed a mod-enabled exploit

Scout[edit]

Swiftblade[edit]

  • Fixed Swift Slashes from making his corpse stand up at the end if he dies while using it

Tempest[edit]

  • Fixed Elemental Void so people can use tablet on allies caught within

Tremble[edit]

  • Dark Swarm damage scaling from 20/40/60/80 to 32/48/64/80
  • Terrorform tweaked so Tremble is now revealed 1 second after an enemy hero enters the same mound as him
  • Linger time when leaving Mounds and retaining the perks is reduced to 1 second from 2 seconds
  • Shudder can no longer be killed by Nullfire Blade
  • Shudder's disable is a now properly a Debuff

Vindicator[edit]

  • Tweaked how he gains Intelligence so he can gain an unlimited amount
    • The amount of Intelligence a single enemy can lose is still capped at 125
Patch Notes
Previous:
Patch 2.0.25
Patch:
Patch 2.0.26
Next:
N/A (Current)