Pandamonium

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Pandamonium
Level 1 stats
Damage 48-57
Armor 5.38
Move speed 295
Attack type Melee (100)
Attack rate 0.59
Attributes
Strength 23 (+2.7)
Agility 17 (+1.7)
Intelligence 15 (+1.8)
Team
Legion
Dota Version
Unique to HoN


The last of a race of warrior-monks sworn to a chaste existence in the misty Sang-La mountains, Pandamonium has left his bamboo groves for the battlefield. He moves with a grace that belies his great stature and strikes with fury surprising in one with such an apparently gentle nature. And though he is a creature of few words, the Beasts put great stock in his wisdom.


Contents

[edit] Skills

Flurry

Action: Facing
Target: Enemy Units
Type: Physical
Pandamonium unleashes devastating physical attacks on all opponents in front of him, pushing them, along with himself, in the direction he faces.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 30 N/A 100 150 N/A Deals Physical damage equal to one attack with +15% base damage to targets in front of self. Maximum of 1 charge.
2 30 N/A 100 150 N/A Deals Physical damage equal to one attack with +25% base damage to targets in front of self. Maximum of 2 charges.
3 30 N/A 100 150 N/A Deals Physical damage equal to one attack with +35% base damage to targets in front of self. Maximum of 3 charges.
4 30 N/A 100 150 N/A Deals Physical damage equal to one attack with +45% base damage to targets in front of self. Maximum of 4 charges.

Notes

  • Self and targets are pushed forward 100 units.
  • Each use of this ability consumes 1 charge. 1 charge is restored every 4 seconds.
  • This ability does not break channeling spells.


Flick

Action: Target Unit
Target: Enemy Organic Units
Type: Physical
Placing his enemies where he sees fit, Pandamonium flicks a target foe into the air, causing them to land behind him. Upon landing, the target foe is slowed and has reduced armor.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 85 24 seconds 350 N/A N/A Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
2 85 22 seconds 350 N/A N/A Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
3 85 20 seconds 350 N/A N/A Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
4 85 18 seconds 350 N/A N/A Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
Flicked Effects
Level Effects
1 -2 Armor; reduces movement speed by 20% initially, recovering to full speed over duration.
2 -4 Armor; reduces movement speed by 30% initially, recovering to full speed over duration.
3 -6 Armor; reduces movement speed by 40% initially, recovering to full speed over duration.
4 -8 Armor; reduces movement speed by 50% initially, recovering to full speed over duration.

Notes

  • Pandamonium performs a small leap towards the target before skill activation.
  • This ability breaks channeling spells.


Cannon Ball

Action: Target Position
Target: Enemy Units
Type: Physical
Pandamonium throws himself into the air, damaging all nearby enemies when he lands. Any enemies he lands on are stunned. If he doesn't have any enemies to soften his fall, he gets stuck in the ground temporarily.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 100 14 seconds 600 200 N/A Throws self toward target location over 0.95 seconds. Upon landing, damages enemies in radius for 100 Physical damage and stuns for 0.75 seconds.
2 100 14 seconds 600 200 N/A Throws self toward target location over 0.95 seconds. Upon landing, damages enemies in radius for 175 Physical damage and stuns for 1.25 seconds.
3 100 14 seconds 600 200 N/A Throws self toward target location over 0.95 seconds. Upon landing, damages enemies in radius for 250 Physical damage and stuns for 1.75 seconds.
4 100 14 seconds 600 200 N/A Throws self toward target location over 0.95 seconds. Upon landing, damages enemies in radius for 325 Physical damage and stuns for 2.25 seconds.

Notes

  • Stuns self for 1.5 seconds if no enemies in the radius are hit.
  • This ability's damage and stun will affect units with Magic Immunity


Face Smash

Action: Target Unit
Target: Enemy Organic Units
Type: Physical
Pandamonium beats a target enemy unit senseless, disabling it while he unleashes four extra-powerful attacks on it over several seconds.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 100 120 seconds 100 N/A 4.5 seconds (Channeling) Applies Face Smash to target for the duration of the channel. Deals one attack every seconds of the duration, for a total of 4 attacks.

Each attack deals +30% base damage.

2 175 100 seconds 100 N/A 4.5 seconds (Channeling) Applies Face Smash to target for the duration of the channel. Deals one attack every seconds of the duration, for a total of 4 attacks.

Each attack deals +70% base damage.

3 250 80 seconds 100 N/A 4.5 seconds (Channeling) Applies Face Smash to target for the duration of the channel. Deals one attack every seconds of the duration, for a total of 4 attacks.

Each attack deals +120% base damage.

Face Smash Effects
Level Effects
all Stunned, Revealed




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