From HoNWiki
| Pandamonium
|
|
| Level 1 stats
|
| Damage
| 48-57
|
| Armor
| 5.38
|
| Movement Speed
| 295
|
| Attack Type
| Melee (100)
|
| Attack Rate
| 0.59
|
| Attributes
|
| Strength
| 23 (+2.7)
|
| Agility
| 17 (+1.7)
|
| Intelligence
| 15 (+1.8)
|
| Team
|
| Legion
|
| Dota Version
|
| Unique to HoN
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| More Details
|
The last of a race of warrior-monks sworn to a chaste existence in the misty Sang-La mountains, Pandamonium has left his bamboo groves for the battlefield. He moves with a grace that belies his great stature and strikes with fury surprising in one with such an apparently gentle nature. And though he is a creature of few words, the Beasts put great stock in his wisdom.
Skills
|
|
| Action:
| Facing
|
| Target:
| Enemy Units
|
| Type:
| Physical
|
| Pandamonium unleashes devastating physical attacks on all opponents in front of him, pushing them, along with himself, in the direction he faces.
|
Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 30
| N/A
| 100
| 150
| N/A
| Deals Physical damage equal to one attack with +15% base damage to targets in front of self. Self and targets are pushed forward 100 units.
Each use of this ability consumes 1 charge. 1 charge is restored every 4 seconds. Maximum of 1 charge.
|
| 2
| 30
| N/A
| 100
| 150
| N/A
| Deals Physical damage equal to one attack with +25% base damage to targets in front of self. Self and targets are pushed forward 100 units.
Each use of this ability consumes 1 charge. 1 charge is restored every 4 seconds. Maximum of 2 charges.
|
| 3
| 30
| N/A
| 100
| 150
| N/A
| Deals Physical damage equal to one attack with +35% base damage to targets in front of self. Self and targets are pushed forward 100 units.
Each use of this ability consumes 1 charge. 1 charge is restored every 4 seconds. Maximum of 3 charges.
|
| 4
| 30
| N/A
| 100
| 150
| N/A
| Deals Physical damage equal to one attack with +45% base damage to targets in front of self Self and targets are pushed forward 100 units.
Each use of this ability consumes 1 charge. 1 charge is restored every 4 seconds. Maximum of 4 charges.
|
Notes
- This ability does not break channeling spells.
- Units are still able to turn while being hit by Flurry.
|
|
| Action:
| Target Unit
|
| Target:
| Enemy Organic Units
|
| Type:
| Physical
|
| Placing his enemies where he sees fit, Pandamonium flicks a target foe into the air, causing them to land behind him. Upon landing, the target foe is slowed and has reduced armor.
|
Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 85
| 24 seconds
| 350
| N/A
| N/A
| Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
|
| 2
| 85
| 22 seconds
| 350
| N/A
| N/A
| Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
|
| 3
| 85
| 20 seconds
| 350
| N/A
| N/A
| Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
|
| 4
| 85
| 18 seconds
| 350
| N/A
| N/A
| Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
|
Flicked Effects
| Level
| Effects
|
| 1
| -2 Armor; reduces movement speed by 20% initially, recovering to full speed over duration.
|
| 2
| -4 Armor; reduces movement speed by 30% initially, recovering to full speed over duration.
|
| 3
| -6 Armor; reduces movement speed by 40% initially, recovering to full speed over duration.
|
| 4
| -8 Armor; reduces movement speed by 50% initially, recovering to full speed over duration.
|
Notes
- Pandamonium performs a small leap towards the target before skill activation.
- Target is in the air for .5 seconds.
- This ability breaks channeling spells.
|
|
| Action:
| Target Position
|
| Target:
| Enemy Units
|
| Type:
| Physical
|
| Pandamonium throws himself into the air, damaging all nearby enemies when he lands. Any enemies he lands on are stunned. If he doesn't have any enemies to soften his fall, he gets stuck in the ground temporarily.
|
Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 100
| 14 seconds
| 600
| 200
| N/A
| Throws self toward target location over 0.95 seconds. Upon landing, damages enemies in radius for 100 Physical damage and stuns for 0.75 seconds.
|
| 2
| 100
| 14 seconds
| 600
| 200
| N/A
| Throws self toward target location over 0.95 seconds. Upon landing, damages enemies in radius for 175 Physical damage and stuns for 1.25 seconds.
|
| 3
| 100
| 14 seconds
| 600
| 200
| N/A
| Throws self toward target location over 0.95 seconds. Upon landing, damages enemies in radius for 250 Physical damage and stuns for 1.75 seconds.
|
| 4
| 100
| 14 seconds
| 600
| 200
| N/A
| Throws self toward target location over 0.95 seconds. Upon landing, damages enemies in radius for 325 Physical damage and stuns for 2.25 seconds.
|
Notes
- While in the air, Pandamonium gains clearvision.
|
|
| Action:
| Target Unit
|
| Target:
| Enemy Organic Units
|
| Type:
| Physical
|
| Pandamonium beats a target enemy unit senseless, disabling it while he unleashes four extra-powerful attacks on it over several seconds.
|
Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 100
| 120 seconds
| 100
| N/A
| 4.5 seconds (Channeling)
| Applies Face Smash to target for the duration of the channel. Deals one attack every seconds of the duration, for a total of 4 attacks.
Each attack deals +30% base damage.
|
| 2
| 175
| 100 seconds
| 100
| N/A
| 4.5 seconds (Channeling)
| Applies Face Smash to target for the duration of the channel. Deals one attack every seconds of the duration, for a total of 4 attacks.
Each attack deals +70% base damage.
|
| 3
| 250
| 80 seconds
| 100
| N/A
| 4.5 seconds (Channeling)
| Applies Face Smash to target for the duration of the channel. Deals one attack every seconds of the duration, for a total of 4 attacks.
Each attack deals +120% base damage.
|
Face Smash Effects
| Level
| Effects
|
| all
| Stunned, Revealed
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Guides