Overload
From HoNWiki
Overload
| The Corrupted Disciple overloads his armor with electricity for a short time, jolting the lowest health target around him over and over, lowering their armor in the process. Too much power! |
[edit] Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 100 | 80 seconds | N/A | 525 | 20 seconds | Shoots a jolt every 0.85 seconds that does 37.5 Physical damage to the lowest health target in the radius around the Disciple. Applies Jolted for 3 seconds to the targeted unit. Adds a charge to Jolted each time the same unit is hit. |
| 2 | 100 | 70 seconds | N/A | 525 | 25 seconds | Shoots a jolt every 0.75 seconds that does 50 Physical damage to the lowest health target in the radius around the Disciple. Applies Jolted for 3 seconds to the targeted unit. Adds a charge to Jolted each time the same unit is hit. |
| 3 | 100 | 60 seconds | N/A | 525 | 30 seconds | Shoots a jolt every 0.6 seconds that does 62.5 Physical damage to the lowest health target in the radius around the Disciple. Applies Jolted for 3 seconds to the targeted unit. Adds a charge to Jolted each time the same unit is hit. |
Jolted Effects
| Level | Effects |
| all | -1 armor per charge |

