Ophelia's Judgment
From HoNWiki
Ophelia's Judgment
| Ophelia judges a target unit, dealing variable damage to it if it's an enemy, or teleporting it to safety if it's an ally. Instantly teleports units that Ophelia controls |
[edit] Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 175 | 30 seconds | 600 | N/A | N/A | If target is a player controlled enemy unit, deals 50-100 True damage.
If target is an allied unit that you control, it will be teleported to your spawn point instantly. If target is an allied unit that you do not control, they will be teleported to your spawn point at the end of the channel time. |
| 2 | 175 | 30 seconds | 600 | N/A | N/A | If target is a player controlled enemy unit, deals 100-200 True damage.
If target is an allied unit that you control, it will be teleported to your spawn point instantly. If target is an allied unit that you do not control, they will be teleported to your spawn point at the end of the channel time. |
| 3 | 175 | 30 seconds | 600 | N/A | N/A | If target is a player controlled enemy unit, deals 150-300 True damage.
If target is an allied unit that you control, it will be teleported to your spawn point instantly. If target is an allied unit that you do not control, they will be teleported to your spawn point at the end of the channel time. |
| 4 | 175 | 30 seconds | 600 | N/A | N/A | If target is a player controlled enemy unit, deals 200-400 True damage.
If target is an allied unit that you control, it will be teleported to your spawn point instantly. If target is an allied unit that you do not control, they will be teleported to your spawn point at the end of the channel time. |
Notes
- Allied units can avoid teleportation by moving more than 200 units away from their original position at time of cast.

