Nomad

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Nomad
Level 1 stats
Damage 54-58
Armor 2.6
Movement Speed 310
Attack Type Melee (125)
Attack Rate 0.67
Attributes
Strength 18 (+2.0)
Agility 22 (+2.6)
Intelligence 20 (+2.2)
Team
Legion
Dota Version
Unique to HoN
More Details


The battle-hardened hunter of a hundred clashes first appeared on a dusky eve, a lone messenger and executioner to the Legion from vast desert wastes. Rumored to serve no one, and not unlike the very Sand Wraith he hunts, the Nomad's stern and offsetting demeanor has yet to gain him the trust of Legion soldiers. Nonetheless, his eagle-like reflexes and the swiftness with which he swings his gargantuan blade have made believers of heathens yet.


Contents

Skills

Sandstorm

Action: Self
On command, the Nomad envelops himself and nearby allies with a cyclone of sand, granting them with increased speed and invisibility while slowing enemies.

Now you see us...

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 75 24 seconds N/A 300 N/A Summons a Sandstorm around you for 4 seconds.

Allied heroes within receive 5% Movement Speed and invisibility.

Enemy heroes within receive -5% Movement Speed.

2 75 20 seconds N/A 300 N/A Summons a Sandstorm around you for 4 seconds.

Allied heroes within receive 10% Movement Speed and invisibility.

Enemy heroes within receive -10% Movement Speed.

3 75 16 seconds N/A 300 N/A Summons a Sandstorm around you for 4 seconds.

Allied heroes within receive 15% Movement Speed and invisibility.

Enemy heroes within receive -15% Movement Speed.

4 75 12 seconds N/A 300 N/A Summons a Sandstorm around you for 4 seconds.

Allied heroes within receive 20% Movement Speed and invisibility.

Enemy heroes within receive -20% Movement Speed.

Sandstorm Effects
Level Effects
1 +5% Movement Speed, Stealth with 0.5 second fade time, Unitwalking
2 +10% Movement Speed, Stealth with 0.5 second fade time, Unitwalking
3 +15% Movement Speed, Stealth with 0.5 second fade time, Unitwalking
4 +20% Movement Speed, Stealth with 0.5 second fade time, Unitwalking


True Strike

Action: Target Unit
Target: Enemy Units
The Nomad charges recklessly at an opponent, inflicting heavy damage and unleashing a flurry of attacks.

Hit!

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 90 16 seconds 500 N/A N/A Target an enemy to charge at it, dealing 60 Bonus Attack Damage on impact. Adds 20 Attack Speed for 3 seconds on impact.
2 90 14 seconds 500 N/A N/A Target an enemy to charge at it, dealing 100 Bonus Attack Damage on impact. Adds 40 Attack Speed for 3 seconds on impact.
3 90 12 seconds 500 N/A N/A Target an enemy to charge at it, dealing 140 Bonus Attack Damage on impact. Adds 60 Attack Speed for 3 seconds on impact.
4 90 10 seconds 500 N/A N/A Target an enemy to charge at it, dealing 180 Bonus Attack Damage on impact. Adds 80 Attack Speed for 3 seconds on impact.

Notes

  • Cooldown resets if an enemy hero dies within 500 radius.
  • While charging, charges at 522 Movespeed and has Unitwalking.
  • Being stunned, issuing another command, or being more than 1750 distance from the target will cancel the charge early.


Mirage Strike

Action: Target Unit
Target: Enemy Units
The Nomad sends an illusion to charge an opponent in his stead, inflicting heavy damage.

Run!

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 90 16 seconds 500 N/A N/A Target an enemy to become invisible for 3 seconds while you send an illusion to it, dealing 60 Bonus Attack Damage on impact.
2 90 14 seconds 500 N/A N/A Target an enemy to become invisible for 3 seconds while you send an illusion to it, dealing 100 Bonus Attack Damage on impact.
3 90 12 seconds 500 N/A N/A Target an enemy to become invisible for 3 seconds while you send an illusion to it, dealing 140 Bonus Attack Damage on impact.
4 90 10 seconds 500 N/A N/A Target an enemy to become invisible for 3 seconds while you send an illusion to it, dealing 180 Bonus Attack Damage on impact.

Notes

  • Cooldown resets if an enemy hero dies within 500 radius.
  • Illusion charges at 522 Movespeed and has Unitwalking.
  • Illusion expires after dealing one hit, or after 3 seconds has passed.
  • Illusion inherits Nomad's current Wanderer charges.


Wanderer

Action: Passive
A master of movement, the Nomad's blade gains strength as he contemplates his next move against an opposing hero.

There is no sanctuary.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A Gain a charge of Wanderer for every 10 distance traveled. Each charge grants your next hero attack .4% bonus damage, up to 40% bonus damage.

Wanderer is discharged and used only when you have 20 charges. If you attack with less than 20 charges, 25 charges are added. Only works against heroes.

2 N/A N/A N/A N/A N/A Gain a charge of Wanderer for every 10 distance traveled. Each charge grants your next hero attack .6% bonus damage, up to 60% bonus damage.

Wanderer is discharged and used only when you have 20 charges. If you attack with less than 20 charges, 25 charges are added. Only works against heroes.

3 N/A N/A N/A N/A N/A Gain a charge of Wanderer for every 10 distance traveled. Each charge grants your next hero attack .8% bonus damage, up to 80% bonus damage.

Wanderer is discharged and used only when you have 20 charges. If you attack with less than 20 charges, 25 charges are added. Only works against heroes.

4 N/A N/A N/A N/A N/A Gain a charge of Wanderer for every 10 distance traveled. Each charge grants your next hero attack 1% bonus damage, up to 100% bonus damage.

Wanderer is discharged and used only when you have 20 charges. If you attack with less than 20 charges, 25 charges are added. Only works against heroes.

Notes

  • Bonus damage does not stack with Critical Strike.
  • Propagates to illusions.


Edge Counter

Action: Self
Blink and you might miss it. The Nomad responds to a threat with a deadly show of force, nullifying the next attack and sending a massive shockwave at the assailant.

Atemi Nage > Reppuken

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 100 60 seconds 625 200 N/A Enter a 1 second immobilized state. The first enemy hero attack or spell cast that impacts you will be nullified, and you will counter with a massive shockwave.

The shockwave deals 200 Magic Damage and 2 second stun.

2 125 45 seconds 625 200 N/A Enter a 1 second immobilized state. The first enemy hero attack or spell cast that impacts you will be nullified, and you will counter with a massive shockwave.

The shockwave deals 310 Magic Damage and 2.5 second stun.

3 150 30 seconds 625 200 N/A Enter a 1 second immobilized state. The first enemy hero attack or spell cast that impacts you will be nullified, and you will counter with a massive shockwave.

The shockwave deals 420 Magic Damage and 3 second stun.

Notes

  • Does not counter DoT effects.




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