Night Hound

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Night Hound
Level 1 stats
Damage 48-52
Armor 6.36
Move speed 300
Attack type Melee (125)
Attack rate 0.59
Attributes
Strength 17 (+2.0)
Agility 24 (+2.9)
Intelligence 14 (+1.3)
Team
Legion
Dota Version
Rikimaru the Stealth Assassin


Scurrilous rumors of unnatural parentage have haunted this proud, leonine warrior his entire life. He long served in the Beast Horde as a shadowy scout and assassin before taking on a comparable role in the new Legion. Wherever he came from, Night Hound is a welcome ally and a deadly foe.


Contents

[edit] Skills

Smoke Bomb

Action: Target Position
Target: Enemy Units
Type: Magic
Night Hound throws a smoke bomb at target location. Enemies standing within the smoke are silenced and will have a higher chance to miss with their attacks. Enemies within the cloud also have reduced movement and attack speed and creeps ignore the Night Hound.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 75 15 seconds 350 250 6 seconds Creates a smoke cloud which applies Smoke Bomb to units within it.
2 80 15 seconds 350 275 6 seconds Creates a smoke cloud which applies Smoke Bomb to units within it.
3 85 15 seconds 350 300 6 seconds Creates a smoke cloud which applies Smoke Bomb to units within it.
4 90 15 seconds 350 325 6 seconds Creates a smoke cloud which applies Smoke Bomb to units within it.
Smoke Bomb Effects
Level Effects
1 25% Movement Slow, -25 Attack Speed, 40% Miss Chance, Silenced
2 25% Movement Slow, -25 Attack Speed, 50% Miss Chance, Silenced
3 25% Movement Slow, -25 Attack Speed, 60% Miss Chance, Silenced
4 25% Movement Slow, -25 Attack Speed, 70% Miss Chance, Silenced

Notes

  • While in the cloud, Night Hound is not attacked by towers or creeps. Night Hound cannot attack towers while he is inside the cloud.


Pounce

Action: Target Unit
Target: All Other Units
Type: Physical
Taking full advantage of the element of surprise, Night Hound teleports to a target unit. If target unit is an enemy, Night Hound will strike them when he teleports, dealing additional damage.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 50 30 seconds 700 N/A N/A Teleport self to target and attack with 30 bonus damage.
2 50 20 seconds 700 N/A N/A Teleport self to target and attack with 60 bonus damage.
3 50 10 seconds 700 N/A N/A Teleport self to target and attack with 90 bonus damage.
4 50 5 seconds 700 N/A N/A Teleport self to target and attack with 120 bonus damage.

Notes

  • The Night Hound teleports behind the target.
  • If target is an allied unit, no damage will be dealt.


Backstab

Action: Passive
Target: On Attack
Type: Physical
Night Hound is a master at exploiting openings in combat. When he attacks a target from behind, he does extra damage.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A When behind target, adds 0.25x attacker's Agility as bonus attack damage.
2 N/A N/A N/A N/A N/A When behind target, adds 0.5x attacker's Agility as bonus attack damage.
3 N/A N/A N/A N/A N/A When behind target, adds 0.75x attacker's Agility as bonus attack damage.
4 N/A N/A N/A N/A N/A When behind target, adds 1.0x attacker's Agility as bonus attack damage.

Notes

  • Behind target is 105 degrees to side, where 0 is the facing point.


Invisibility

Action: Passive
Night Hound learns to better conceal himself, making him invisible to the naked eye when not attacking.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A Stealth with 3 second fade time.
2 N/A N/A N/A N/A N/A Stealth with 2.25 second fade time.
3 N/A N/A N/A N/A N/A Stealth with 1.5 second fade time.

Notes

  • If Night Hound is silenced this ability will be disabled; if he is silenced while invisible he will come out of invisibility.
  • Night hound will not autoattack enemy units unless he is given an attack command, either target specific or attack-to-location.





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