Mana Battery

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A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed, restoring 15 health and mana per charge.

Mana Battery
Mana Batteryitem.gif
Cost
200 Gold.gif
Stats
None
Modifier
None
Location(s)
Supplies
Outpost
DotA counterpart
Magic Stick



Component of

Passive

Aura

Enemy Heroes
Radius: 1200

+1 charge every time an enemy hero in range casts a spell.

On Use Effect

Target: Self
Cooldown: 17 seconds

Restores 10 health and 15 mana per charge. Maximum of 10 charges.

The More You Know

The aura only works with one Mana Battery. Shares cooldown with Power Supply and other Mana Batteries.