Mana Battery
From HoNWiki
A charge is gained every time a nearby enemy casts a spell. When activated, all charges are removed, restoring 15 health and mana per charge.
| Mana Battery | |
|---|---|
| |
| Cost | |
| 210 | |
| Stats | |
| None | |
| Modifier | |
| None | |
| Location(s) | |
| Supplies Outpost | |
| DotA counterpart | |
| Magic Stick | |
Component of
Passive
Aura
Enemy Heroes
Radius: 1600
+1 charge every time an enemy hero in range casts a spell.
On Use Effect
Target: Self
Cooldown: 17 seconds
Restores 12 health and 15 mana per charge. Maximum of 10 charges.
The More You Know
The aura only works with one Mana Battery. Shares cooldown with Power Supply and other Mana Batteries.


