Maliken
From HoNWiki
| Maliken | |
|---|---|
| |
| Level 1 stats | |
| Damage | 44-50 |
| Armor | 1.90 |
| Movement Speed | 300 |
| Attack Type | Melee (125) |
| Attack Rate | 0.59 |
| Attributes | |
| Strength | 24 (+2.6) |
| Agility | 20 (+2.0) |
| Intelligence | 17 (+1.7) |
| Team | |
| Hellbourne | |
| Dota Version | |
| Unique to HoN | |
| More Details | |
Once a greatest defender of mankind and lord over the entire Legion. Maliken walked too close to the darkness and was damned by it. Now he is nothing more than a slave among the damned -- but his incredible might has only grown in his downfall. Wielding a damned sword fed by his own damned soul, Maliken is the damned bane of the very damned heroes he once damned into battle.
Contents |
Skills
Sword Throw
| Maliken throws his sword, damaging enemies it hits. Maliken may teleport to his sword while it is in flight. |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 110 | 13 seconds | 700 | 200 | N/A | Throws sword in target direction, damaging enemies in radius for 80 Magic damage. Any enemies hit by the sword have Maimed applied to them for 6 seconds.
Using this ability again while the sword is in mid-flight will teleport self to the sword's current location. |
| 2 | 120 | 13 seconds | 850 | 200 | N/A | Throws sword in target direction, damaging enemies in radius for 140 Magic damage. Any enemies hit by the sword have Maimed applied to them for 6 seconds.
Using this ability again while the sword is in mid-flight will teleport self to the sword's current location. |
| 3 | 130 | 13 seconds | 1000 | 200 | N/A | Throws sword in target direction, damaging enemies in radius for 200 Magic damage. Any enemies hit by the sword have Maimed applied to them for 6 seconds.
Using this ability again while the sword is in mid-flight will teleport self to the sword's current location. |
| 4 | 140 | 13 seconds | 1200 | 200 | N/A | Throws sword in target direction, damaging enemies in radius for 260 Magic damage. Any enemies hit by the sword have Maimed applied to them for 6 seconds.
Using this ability again while the sword is in mid-flight will teleport self to the sword's current location. |
| Level | Effects |
| 1 | 20% Movement speed slow initially, which wears off over 6 seconds. |
| 2 | 30% Movement speed slow initially, which wears off over 6 seconds. |
| 3 | 40% Movement speed slow initially, which wears off over 6 seconds. |
| 4 | 50% Movement speed slow initially, which wears off over 6 seconds. |
Sword of the Damned
| Maliken's legendary weapon, the Sword of the Damned, is capable of two different attack modes: Enchanted Flames grants him increased damage at the cost of his own life, while Life Essence grants him very high life steal at the cost of reduced damage. |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | N/A | N/A | N/A | N/A | N/A | Grants Maliken the ability to toggle on Enchanted Flames or Life Essence. |
| 2 | N/A | N/A | N/A | N/A | N/A | Grants Maliken the ability to toggle on Enchanted Flames or Life Essence. |
| 3 | N/A | N/A | N/A | N/A | N/A | Grants Maliken the ability to toggle on Enchanted Flames or Life Essence. |
| 4 | N/A | N/A | N/A | N/A | N/A | Grants Maliken the ability to toggle on Enchanted Flames or Life Essence. |
| Level | Effects |
| 1 | +10 Damage, Deals 6 Magic damage to self on attack.
Will not cause health to go below 15%. Sword Throw Modifications:
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| 2 | +20 Damage, Deals 9 Magic damage to self on attack.
Will not cause health to go below 15%. Sword Throw Modifications:
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| 3 | +30 Damage, Deals 12 Magic damage to self on attack.
Will not cause health to go below 15%. Sword Throw Modifications:
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| 4 | +40 Damage, Deals 15 Magic damage to self on attack.
Will not cause health to go below 15%. Sword Throw Modifications:
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| Level | Effects |
| 1 | -10 Damage per attack, heals self for 10 per attack.
Sword Throw Modifications:
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| 2 | -20 Damage per attack, heals self for 20 per attack.
Sword Throw Modifications:
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| 3 | -30 Damage per attack, heals self for 30 per attack.
Sword Throw Modifications:
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| 4 | -40 Damage per attack, heals self for 40 per attack.
Sword Throw Modifications:
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Notes
- Life Essence does not work on buildings.
- Life Essence works on allied units.
Hellbourne Zeal
| Maliken allows his wounds to fuel his rage, increasing his attack speed based on how much health he is missing. |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | N/A | N/A | N/A | N/A | N/A | Attack speed increased by 0.5 for every 1% Health missing. Maximum bonus of +100 attack speed. |
| 2 | N/A | N/A | N/A | N/A | N/A | Attack speed increased by 0.8 for every 1% Health missing. Maximum bonus of +100 attack speed. |
| 3 | N/A | N/A | N/A | N/A | N/A | Attack speed increased by 1.2 for every 1% Health missing. Maximum bonus of +100 attack speed. |
| 4 | N/A | N/A | N/A | N/A | N/A | Attack speed increased by 1.4 for every 1% Health missing. Maximum bonus of +100 attack speed. |
Notes
- Hellbourne Zeal would gain its maximum bonus at 84% of health missing at Level 3 and 72% of health missing at Level 4.
Possession
| Maliken allows himself to become possessed, transforming him into a full daemon temporarily. While in this form, Maliken's attack becomes ranged and he attacks faster. |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 100 | 100 seconds | N/A | N/A | N/A | Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 0.75 seconds. |
| 2 | 100 | 80 seconds | N/A | N/A | N/A | Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 1.25 seconds. |
| 3 | 100 | 60 seconds | N/A | N/A | N/A | Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 2 seconds. |
| Level | Effects |
| 1 | +20 Armor for the first 2 seconds, decreasing to +0 armor over the next 5 seconds.
Attack Type changes to Ranged, with a range of 550. Attacks splash to nearby units.
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| 2 | +40 Armor for the first 2 seconds, decreasing to +0 armor over the next 5 seconds.
Attack Type changes to Ranged, with a range of 550. Attacks splash to nearby units.
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| 3 | +60 Armor for the first 2 seconds, decreasing to +0 armor over the next 5 seconds.
Attack Type changes to Ranged, with a range of 550. Attacks splash to nearby units.
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| Level | Effects |
| all | Unitwalking, +40% Movement Speed, Silenced, Perplexed, Disarmed
Lose character control, running around in fear |
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