Maliken

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Maliken
Level 1 stats
Damage 44-50
Armor 1.90
Movement Speed 300
Attack Type Melee (125)
Attack Rate 0.59
Attributes
Strength 24 (+2.6)
Agility 20 (+2.0)
Intelligence 17 (+1.7)
Team
Hellbourne
Dota Version
Unique to HoN
More Details


Once a greatest defender of mankind and lord over the entire Legion. Maliken walked too close to the darkness and was damned by it. Now he is nothing more than a slave among the damned -- but his incredible might has only grown in his downfall. Wielding a damned sword fed by his own damned soul, Maliken is the damned bane of the very damned heroes he once damned into battle.



Contents

Skills

Sword Throw

Action: Target Position
Target: Enemy Units
Type: Magic
Maliken throws his sword, damaging enemies it hits. Maliken may teleport to his sword while it is in flight.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 110 13 seconds 700 200 N/A Throws sword in target direction, damaging enemies in radius for 80 Magic damage. Any enemies hit by the sword have Maimed applied to them for 6 seconds.

Using this ability again while the sword is in mid-flight will teleport self to the sword's current location.

2 120 13 seconds 850 200 N/A Throws sword in target direction, damaging enemies in radius for 140 Magic damage. Any enemies hit by the sword have Maimed applied to them for 6 seconds.

Using this ability again while the sword is in mid-flight will teleport self to the sword's current location.

3 130 13 seconds 1000 200 N/A Throws sword in target direction, damaging enemies in radius for 200 Magic damage. Any enemies hit by the sword have Maimed applied to them for 6 seconds.

Using this ability again while the sword is in mid-flight will teleport self to the sword's current location.

4 140 13 seconds 1200 200 N/A Throws sword in target direction, damaging enemies in radius for 260 Magic damage. Any enemies hit by the sword have Maimed applied to them for 6 seconds.

Using this ability again while the sword is in mid-flight will teleport self to the sword's current location.

Maimed Effects
Level Effects
1 20% Movement speed slow initially, which wears off over 6 seconds.
2 30% Movement speed slow initially, which wears off over 6 seconds.
3 40% Movement speed slow initially, which wears off over 6 seconds.
4 50% Movement speed slow initially, which wears off over 6 seconds.


Sword of the Damned

Action: Toggle
Maliken's legendary weapon, the Sword of the Damned, is capable of two different attack modes: Enchanted Flames grants him increased damage at the cost of his own life, while Life Essence grants him very high life steal at the cost of reduced damage.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A Grants Maliken the ability to toggle on Enchanted Flames or Life Essence.
2 N/A N/A N/A N/A N/A Grants Maliken the ability to toggle on Enchanted Flames or Life Essence.
3 N/A N/A N/A N/A N/A Grants Maliken the ability to toggle on Enchanted Flames or Life Essence.
4 N/A N/A N/A N/A N/A Grants Maliken the ability to toggle on Enchanted Flames or Life Essence.
Enchanted Flames Effects
Level Effects
1 +10 Damage, Deals 6 Magic damage to self on attack.

Will not cause health to go below 15%.

Sword Throw Modifications:

  • Causes Sword Throw to deal +40 extra Magic damage per target.
  • Using Sword Throw will deal 25 Magic damage to self.
2 +20 Damage, Deals 9 Magic damage to self on attack.

Will not cause health to go below 15%.

Sword Throw Modifications:

  • Causes Sword Throw to deal +50 extra Magic damage per target.
  • Using Sword Throw will deal 30 Magic damage to self.
3 +30 Damage, Deals 12 Magic damage to self on attack.

Will not cause health to go below 15%.

Sword Throw Modifications:

  • Causes Sword Throw to deal +60 extra Magic damage per target.
  • Using Sword Throw will deal 35 Magic damage to self.
4 +40 Damage, Deals 15 Magic damage to self on attack.

Will not cause health to go below 15%.

Sword Throw Modifications:

  • Causes Sword Throw to deal +70 extra Magic damage per target.
  • Using Sword Throw will deal 40 Magic damage to self.
Life Essence Effects
Level Effects
1 -10 Damage per attack, heals self for 10 per attack.

Sword Throw Modifications:

  • Reduces damage dealt by Sword Throw by 40%.
  • Causes Sword Throw to heal self for 10 per target.
  • Will not heal for more than 300 total Health.
2 -20 Damage per attack, heals self for 20 per attack.

Sword Throw Modifications:

  • Reduces damage dealt by Sword Throw by 40%.
  • Causes Sword Throw to heal self for 20 per target.
  • Will not heal for more than 300 total Health.
3 -30 Damage per attack, heals self for 30 per attack.

Sword Throw Modifications:

  • Reduces damage dealt by Sword Throw by 40%.
  • Causes Sword Throw to heal self for 30 per target.
  • Will not heal for more than 300 total Health.
4 -40 Damage per attack, heals self for 40 per attack.

Sword Throw Modifications:

  • Reduces damage dealt by Sword Throw by 40%.
  • Causes Sword Throw to heal self for 40 per target.
  • Will not heal for more than 300 total Health.

Notes

  • Life Essence does not work on buildings.
  • Life Essence works on allied units.


Hellbourne Zeal

Action: Passive
Maliken allows his wounds to fuel his rage, increasing his attack speed based on how much health he is missing.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A Attack speed increased by 0.5 for every 1% Health missing. Maximum bonus of +100 attack speed.
2 N/A N/A N/A N/A N/A Attack speed increased by 0.8 for every 1% Health missing. Maximum bonus of +100 attack speed.
3 N/A N/A N/A N/A N/A Attack speed increased by 1.2 for every 1% Health missing. Maximum bonus of +100 attack speed.
4 N/A N/A N/A N/A N/A Attack speed increased by 1.4 for every 1% Health missing. Maximum bonus of +100 attack speed.

Notes

  • Hellbourne Zeal would gain its maximum bonus at 84% of health missing at Level 3 and 72% of health missing at Level 4.


Possession

Action: Self
Type: Superior Magic
Maliken allows himself to become possessed, transforming him into a full daemon temporarily. While in this form, Maliken's attack becomes ranged and he attacks faster.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 100 100 seconds N/A N/A N/A Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 0.75 seconds.
2 100 80 seconds N/A N/A N/A Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 1.25 seconds.
3 100 60 seconds N/A N/A N/A Applies Possessed to self for 30 seconds. Applies Feared to enemy heroes in a 400 radius for 2 seconds.
Possessed Effects
Level Effects
1 +20 Armor for the first 2 seconds, decreasing to +0 armor over the next 5 seconds.

Attack Type changes to Ranged, with a range of 550.

Attacks splash to nearby units.

  • 50% Splash in a 75 AOE
  • 35% Splash in a 200 AOE
  • 20% Splash in a 350 AOE
2 +40 Armor for the first 2 seconds, decreasing to +0 armor over the next 5 seconds.

Attack Type changes to Ranged, with a range of 550.

Attacks splash to nearby units.

  • 75% Splash in a 75 AOE
  • 50% Splash in a 200 AOE
  • 25% Splash in a 350 AOE
3 +60 Armor for the first 2 seconds, decreasing to +0 armor over the next 5 seconds.

Attack Type changes to Ranged, with a range of 550.

Attacks splash to nearby units.

  • 100% Splash in a 75 AOE
  • 65% Splash in a 200 AOE
  • 30% Splash in a 350 AOE
Feared Effects
Level Effects
all Unitwalking, +40% Movement Speed, Silenced, Perplexed, Disarmed

Lose character control, running around in fear





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