Magic Immunity

From HoNWiki

Jump to: navigation, search

Magic Immunity provides protection from magic damage. It will block being targeted by magic skills and effects.

Contents

[edit] Obtaining Magic immunity

Items
Shrunken Head
provides Magic Immunity for self.
Skills
Jereziah's Protective Charm
Provides Magic Immunity to target.
Predator's Stone Hide
Provides magic immunity for self.
Swiftblade's Blade Frenzy
Provides magic immunity for self.

[edit] Neutral Creeps

Some Neutral Creeps also have Magic Immunity:

[edit] Ultimates

  • Ultimates that can be targeted at Magic Immune units are classified as Superior Magic.
These ultimates deal damage through Magic Immunity
No effect-changes caused by Magic Immunity
Defiler's Unholy Expulsion
While the skill is Superior Magic it deals Physical Damage
Reduced effectiveness due to Magic Immunity
Behemoth's Shockwave
Only initial wave deals damage through Magic Immunity
These ultimates stun/disable through Magic Immunity
Disable
Chronos' Chronofield
Maliken's Possession
Only Disable (contain other effects which are nullified by Magic immunity)
Tempest's Elemental Void
Devourer's Devour
Succubus' Succubus' Hold
Keeper of the Forest's Root
Stun
Hellbringer's Summon Malphas
Only Stun (contain other effects which are nullified by Magic immunity)
Pharaoh's Wrath of the Pharaoh
Soul Reaper's Demonic Execution
Tundra's Avalanche
Short-Duration Stuns
Magebane's Mana Rift
Plague Rider's Plague Carrier
Flint Beastwood's Money Shot
These ultimates apply debuffs/buffs through Magic Immunity
Buffs
Valkyrie's Valkyrie's Prism
Jeraziah's Sol's Blessing
Only Buffs (contain other effects which are nullified by Magic immunity)
Debuffs
Dark Lady's Cover of Darkness
Kraken's Whirlpool
Predator's Terror
Vindicator's Final Chapter
Pestilence's Swarm
Only Debuffs (contain other effects which are nullified by Magic immunity)
Glacius' Glacial Downpour
Scout's Marksman Shot
Both
Electrician's Cleansing Shock
Only Buff/Debuff (contain other effects which are nullified by Magic immunity)
These ultimates have their effects go through Magic Immunity
No effect-changes caused by Magic Immunity
Arachna's Spider Sting
Gauntlet's Gauntlet Blast
Sand Wraith's Mirage
Reduced effectiveness due to Magic Immunity
Bubbles's Kelp Field
No stuns go through Magic Immunity
Engineer's Energy Field
Cleanses most Magic Immunities off (not Shrunken Head)
Interrupts Channeling
Andromeda's Void Rip
Targets Allies
Ophelia's Ophelia's Touch
Nymphora's Teleport
These ultimates are Physical (and will go through Magic Immunity undisturbed)
Damage
Pollywog Priest's Voodoo Wards
Voodoo Jester's Spirit Ward
Contain side effects
Corrupted Disciple's Overload
Deadwood's Willowmaker
Fayde's Reflection
Contain special requirements/behavior
Legionnaire's Decapitate
Swiftblade's Swift Slashes


[edit] Other skills

  • Any Physical-type Skills go through Magic Immunity
  • Normal Attacks are considered physical, thus the Attack Modifier's still work (if they deal Magical Damage it will still be nullified by Magic Immunity but the effect will still attach itself)
    • example: Slither's Toxicity will apply it's effect, but will only stop target from regenerating health. While his Toxin Wards will still slow any Magic Immune targets they attack.
      • Toxicity would of course start dealing damage right away when the magic immunity wears off.
Skills that go through Magic Immunity
Heroes who have only Physical Skills (and are thus unaffected by targets having Magic Immunity)
Pandamonium
Legionnaire
Rampage
Kraken only has one magical skill; Tsunami Charge
No effect-changes caused by Magic Immunity
Scout's Electric Eye's
AoE silence caused by manual destruction of an eye go through Magic Immunity


Reduced effectiveness due to Magic Immunity
Pestilence's Impale
will deal damage to Magic Immune targets, but will not stun them.
Tundra's Piercing Shards
Half of the damage is Physical, the other Magical.

[edit] Items

  • Normal Attacks are considered physical, thus they will trigger any effects that items apply to them even when hitting Magic Immune targets. (some exceptions exist)
Items whose effects do not affect/trigger through Magic Immunity
The effect does not trigger
Nullfire Blade
Thunderclaw
Charged Hammer
Harkon's Blade
This means it will not transform the damage to magical when hitting a Magic Immune target


[edit] Notes

  • Some skills will affect Magic Immune targets, but one cannot cast them onto already Magic Immune targets
    • These are often (always) Uncleansable, for example Blood Hunter's Hemorrhage.
      • All (almost) Magic Immunity sources also cleanse upon cast.
  • Most healing skills cannot do damage or heal Magic Immune targets
    • This goes as far as preventing non-magical damage and AoE-heals of non-magical type.
Personal tools
Google AdSense