Magebane

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Magebane
Level 1 stats
Damage 46-50
Armor 3.08
Movement Speed 320
Attack Type Melee (100)
Attack Rate 0.69
Attributes
Strength 18 (+1.7)
Agility 22 (+2.8)
Intelligence 15 (+1.5)
Team
Legion
Dota Version
Magina the Anti-Mage
More Details


A keeper of lost lore and a priest to forgotten gods, Magebane invokes unholy rituals to drain the energy of his enemies and turn it back against them. In less desperate times, heretics such as Magebane would have been burned at the stake, but this is not the first unexpected clemency brought about by the war against the Hellbourne.


Contents

Skills

Mana Combustion

Action: Passive
Target: On Attack Impact
Type: Physical
On each attack, Magebane drains some of the target's Mana. The drained Mana combusts, dealing additional damage back to the target.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A Drains 16 of the target's Mana and deals damage equal to 60% of the Mana taken.
2 N/A N/A N/A N/A N/A Drains 32 of the target's Mana and deals damage equal to 60% of the Mana taken.
3 N/A N/A N/A N/A N/A Drains 48 of the target's Mana and deals damage equal to 60% of the Mana taken.
4 N/A N/A N/A N/A N/A Drains 64 of the target's Mana and deals damage equal to 60% of the Mana taken.

Notes

  • This ability is an Exclusive Modifier and will not stack with other Mana Combustion effects.
  • While extra damage dealt is physical, Mana Combustion will not affect Magic Immune units.


Flash

Action: Target Position
In a flash of light, Magebane is able to teleport a short distance to a target location and buffs his allies resistance to magic in the process.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 60 12 seconds 1000 N/A N/A Teleport self to target position. Applies Flash Armor (Self) to self for 10 seconds and applies Flash Armor to allies within 500 units of target position for 7 seconds.
2 60 10 seconds 1075 N/A N/A Teleport self to target position. Applies Flash Armor (Self) to self for 10 seconds and applies Flash Armor to allies within 500 units of target position for 7 seconds.
3 60 8 seconds 1150 N/A N/A Teleport self to target position. Applies Flash Armor (Self) to self for 10 seconds and applies Flash Armor to allies within 500 units of target position for 7 seconds.
4 60 6 seconds 1150 N/A N/A Teleport self to target position. Applies Flash Armor (Self) to self for 10 seconds and applies Flash Armor to allies within 500 units of target position for 7 seconds.
Flash Armor (Self) Effects
Level Effects
1 +3 Magic Armor
2 +6 Magic Armor
3 +10 Magic Armor
4 +15 Magic Armor
Flash Armor Effects
Level Effects
1 +2 Magic Armor
2 +3 Magic Armor
3 +4 Magic Armor
4 +5 Magic Armor


Master of the Mantra

Action: Aura/Toggle
Target: Enemy Heroes
Magebane proves he is the master of the flow of Magic around him, limiting the speed enemies can control it while damaging them if they cast.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A 1 second N/A 600 N/A -15 Cast Speed. Damaged for 35% of abilities and items manacost when cast.
2 N/A 1 second N/A 600 N/A -20 Cast Speed. Damaged for 50% of abilities and items manacost when cast.
3 N/A 1 second N/A 600 N/A -25 Cast Speed. Damaged for 65% of abilities and items manacost when cast.
4 N/A 1 second N/A 600 N/A -30 Cast Speed. Damaged for 80% of abilities and items manacost when cast.

Notes

  • On use, turns the aura off and on.


Mana Rift

Action: Target Unit
Target: Enemy Units
Type: Superior Magic
Magebane tears a rift in a target unit's mind, stunning it briefly. He then detonates the rift, dealing damage in an area around the target based on how much Mana the target has missing. The more Mana the target is missing, the higher the damage dealt.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 125 120 seconds 600 325 N/A Damages enemy units in radius around target for 0.6 Magic damage per point of mana that the primary target is missing. Stuns primary target for 0.1 seconds.
2 200 100 seconds 600 325 N/A Damages enemy units in radius around target for 0.85 Magic damage per point of mana that the primary target is missing. Stuns primary target for 0.2 seconds.
3 275 80 seconds 600 325 N/A Damages enemy units in radius around target for 1.10 Magic damage per point of mana that the primary target is missing. Stuns primary target for 0.3 seconds.





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