Madman

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Madman
Level 1 stats
Damage 47-51
Armor 3.22
Movement Speed 300
Attack Type Melee (100)
Attack Rate 0.59
Attributes
Strength 18 (+2.1)
Agility 23 (+2.75)
Intelligence 14 (+1.5)
Team
Hellbourne
Dota Version
Anub'seran the Nerubian Weaver and Jah 'rakal the Troll Warlord
More Details


No one knows for certain the identity of this masked and demented murderer. Some say he was confined for eons in the deepest pit of Hell, a villain so black at heart that even the Hellbourne treated him as a pariah, yet so deadly that they were forced to call upon him in their war with the Legion. Others say he is a man, just a man, but driven mad by the endless carnage he has witnessed.


Contents

Skills

Stalk

Action: Self
Target: Enemy Units
Type: Magic
The Madman conceals himself for a short time, granting him invisibility and increased movement speed. After the invisibility fades, he is slowed. In his wild craze, the madman lashes out and damages any enemies that come near him while stealthed.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 60 13 seconds N/A 175 N/A Applies Stalk to self for 4 seconds. Deals 90 damage to enemies who pass within radius of self.
2 60 11 seconds N/A 175 N/A Applies Stalk to self for 4 seconds. Deals 100 damage to enemies who pass within radius of self.
3 60 9 seconds N/A 175 N/A Applies Stalk to self for 4 seconds. Deals 110 damage to enemies who pass within radius of self.
4 60 7 seconds N/A 175 N/A Applies Stalk to self for 4 seconds. Deals 120 damage to enemies who pass within radius of self.
Stalk Effects
Level Effects
all +50% Movement Speed, Stealth with 0.5 second fade time, Unitwalking

Notes

  • Stalk will end immediately if Madman attacks a unit or activates a skill or item.


Barrel Roll

Action: Target Position
Target: Enemy Units
Type: Magic
The Madman does a Barrel Roll, smashing into opponents in his path, then rolling back to his original position. Enemy units caught in his wake are damaged and stunned.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 110 13 seconds 400 175 N/A Quickly transports self to target position, then back to original position. Enemies who pass within radius of self are damaged for 100 Magic damage and applies Barrel Rolled for 3.5 seconds.
2 110 13 seconds 465 175 N/A Quickly transports self to target position, then back to original position. Enemies who pass within radius of self are damaged for 160 Magic damage and applies Barrel Rolled for 3.5 seconds.
3 110 13 seconds 530 175 N/A Quickly transports self to target position, then back to original position. Enemies who pass within radius of self are damaged for 220 Magic damage and applies Barrel Rolled for 3.5 seconds.
4 110 13 seconds 600 175 N/A Quickly transports self to target position, then back to original position. Enemies who pass within radius of self are damaged for 280 Magic damage and applies Barrel Rolled for 3.5 seconds.
Barrel Rolled Effects
Level Effects
1 30% Movement Slow
2 37% Movement Slow
3 44% Movement Slow
4 50% Movement Slow

Notes

  • The Madman is invulnerable for the duration of Barrel Roll.


Gash

Action: Passive
The Madman becomes increasingly proficient at gutting his enemies, giving him a higher chance to critically strike them.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A 10% chance for a 2.0x Critical Strike
2 N/A N/A N/A N/A N/A 16% chance for a 2.0x Critical Strike
3 N/A N/A N/A N/A N/A 22% chance for a 2.0x Critical Strike
4 N/A N/A N/A N/A N/A 28% chance for a 2.0x Critical Strike

Notes


Berserk

Action: Self
Type: Magic
The Madman flips out, going totally berserk, increasing his attack and movement speed.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 50 55 seconds N/A N/A N/A Applies Berserk to self for 30 seconds.
2 80 55 seconds N/A N/A N/A Applies Berserk to self for 30 seconds.
3 110 55 seconds N/A N/A N/A Applies Berserk to self for 30 seconds.
Berserk Effects
Level Effects
1 +5% Movement Speed, +40 Attack Speed
2 +7% Movement Speed, +80 Attack Speed
3 +9% Movement Speed, +120 Attack Speed





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