From HoNWiki
| Legionnaire
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| Level 1 stats
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| Damage
| 49-53
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| Armor
| 2.80
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| Movement Speed
| 295
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| Attack Type
| Melee (125)
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| Attack Rate
| 0.59
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| Attributes
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| Strength
| 25 (+2.5)
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| Agility
| 20 (+2.2)
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| Intelligence
| 17 (+1.9)
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| Team
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| Legion
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| Dota Version
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| Mogul Khan the Axe
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| More Details
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Legionnaires, the namesakes of the Legion itself, bring unflinching power to the battlefield. With their massive battle-axes, these warriors spread carnage among their foes and cleave bloody swaths through enemy ranks. Even those daemons born of fear itself can be terrified by these heroes of the Legion.
Skills
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| Action:
| Self Position
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| Target:
| Non-Neutral Enemies
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| Type:
| Superior Magic
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| The Legionnaire taunts nearby foes, forcing them to attack him for a few seconds. The Legionnaire prepares himself for the attack, increasing his armor significantly for the duration.
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Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 80
| 14 seconds
| N/A
| 300
| 1.5 seconds
| Forces enemies in radius to attack you and applies Taunting to self for duration.
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| 2
| 90
| 14 seconds
| N/A
| 300
| 2 seconds
| Forces enemies in radius to attack you and applies Taunting to self for duration.
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| 3
| 100
| 14 seconds
| N/A
| 300
| 2.5 seconds
| Forces enemies in radius to attack you and applies Taunting to self for duration.
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| 4
| 110
| 14 seconds
| N/A
| 300
| 3 seconds
| Forces enemies in radius to attack you and applies Taunting to self for duration.
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Taunting Effects
| Level
| Effects
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| 1
| +5 Armor
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| 2
| +10 Armor
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| 3
| +15 Armor
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| 4
| +20 Armor
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Notes
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| Action:
| Target Unit
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| Target:
| Enemy Units
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| The Legionnaire charges very quickly at a target foe and swings wide with his mighty axe upon reaching them, dealing damage and Terrifying those unfortunate enough to be standing there. Terrified enemies attack very quickly, but do less damage per attack.
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Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 40
| 30 seconds
| 1000
| N/A
| 5 seconds
| Charges with +100 Movement Speed towards the target, granting sight of the target.
Upon reaching the target, forces an attack that deals 150% of your Base Damage and applies Terrify for 4 seconds to all enemies in a 110 degree 240 distance cone.
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| 2
| 50
| 26 seconds
| 1000
| N/A
| 5 seconds
| Charges with +150 Movement Speed and 2 Armor and Magic armor towards the target, granting sight of the target.
Upon reaching the target, forces an attack that deals 200% of your Base Damage and applies Terrify for 5 seconds to all enemies in a 110 degree 240 distance cone.
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| 3
| 60
| 22 seconds
| 1000
| N/A
| 5 seconds
| Charges with +200 Movement Speed and 4 Armor and Magic armor towards the target, granting sight of the target.
Upon reaching the target, forces an attack that deals 250% of your Base Damage and applies Terrify for 6 seconds to all enemies in a 110 degree 240 distance cone.
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| 4
| 70
| 18 seconds
| 1000
| N/A
| 5 seconds
| Charges with +500 Movement Speed and 6 Armor and Magic armor towards the target, granting sight of the target.
Upon reaching the target, forces an attack that deals 300% of your Base Damage and applies Terrify for 7 seconds to all enemies in a 110 degree 240 distance cone.
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Terrify Effects
| Level
| Effects
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| all
| -50% Attack Damage, +50% Attack Speed
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Notes
- Being stunned, issuing another command, or being more than 1750 distance from the target will cancel the charge early.
- Grants vision 600 units around the target.
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| Action:
| Passive
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| Target:
| On Attacked
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| Type:
| Physical
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| The Legionnaire's skill with a Battle Axe is unrivaled. Every time he is attacked, he has a small chance to perform a Whirling Blade maneuver, which damages all nearby enemies.
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Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| N/A
| 0.7 seconds
| N/A
| 300
| N/A
| 17% chance to damage enemies in radius for 100 when attacked. Gains one charge when attacked, automatically spinning when the 12th charge is gained.
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| 2
| N/A
| 0.65 seconds
| N/A
| 300
| N/A
| 17% chance to damage enemies in radius for 125 when attacked. Gains one charge when attacked, automatically spinning when the 12th charge is gained.
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| 3
| N/A
| 0.6 seconds
| N/A
| 300
| N/A
| 17% chance to damage enemies in radius for 150 when attacked. Gains one charge when attacked, automatically spinning when the 12th charge is gained.
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| 4
| N/A
| 0.55 seconds
| N/A
| 300
| N/A
| 17% chance to damage enemies in radius for 175 when attacked. Gains one charge when attacked, automatically spinning when the 12th charge is gained.
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Notes
- Charges are reset to zero when a spin happens or 5 seconds pass without being hit.
- Whirling Blade procs even when stunned, hexed, silenced, etc.
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| Action:
| Target Unit
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| Target:
| Organic Enemy Units
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| Type:
| Physical
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| The Legionnaire performs a mighty attack with his Battle Axe, attempting to decapitate a target enemy. If the target is low on Health, this attack will instantly kill the target.
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Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 120
| 75 seconds
| 150
| N/A
| N/A
| Instantly kills target if they are below 300 Health. Otherwise, deals 150 Magic damage to target unit.
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| 2
| 160
| 65 seconds
| 150
| N/A
| N/A
| Instantly kills target if they are below 450 Health. Otherwise, deals 250 Magic damage to target unit.
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| 3
| 200
| 55 seconds
| 150
| N/A
| N/A
| Instantly kills target if they are below 625 Health. Otherwise, deals 350 Magic damage to target unit.
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