Legionnaire

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Legionnaire
Legionnairehero.gif
Level 1 stats
Damage 49-53
Armor 2.80
Movement Speed 295
Attack Type Melee (125)
Attack Rate 0.59
Attributes
Strength 25 (+2.5)
Agility 20 (+2.2)
Intelligence 17 (+1.9)
Team
Legion
Dota Version
Mogul Khan the Axe
More Details


Legionnaires, the namesakes of the Legion itself, bring unflinching power to the battlefield. With their massive battle-axes, these warriors spread carnage among their foes and cleave bloody swaths through enemy ranks. Even those daemons born of fear itself can be terrified by these heroes of the Legion.


Skills

Taunt

Legionnaireskill1.gif

Action: Self Position
Target: Non-Neutral Enemies
Type: Superior Magic
The Legionnaire taunts nearby foes, forcing them to attack him for a few seconds. The Legionnaire prepares himself for the attack, increasing his armor significantly for the duration.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 80 14 seconds N/A 300 1.5 seconds Forces enemies in radius to attack you and applies Taunting to self for duration.
2 90 14 seconds N/A 300 2 seconds Forces enemies in radius to attack you and applies Taunting to self for duration.
3 100 14 seconds N/A 300 2.5 seconds Forces enemies in radius to attack you and applies Taunting to self for duration.
4 110 14 seconds N/A 300 3 seconds Forces enemies in radius to attack you and applies Taunting to self for duration.
Taunting Effects
Level Effects
1 +5 Armor
2 +10 Armor
3 +15 Armor
4 +20 Armor

Notes


Terrifying Charge

Legionnaireskill2.gif

Action: Target Unit
Target: Enemy Units
The Legionnaire charges very quickly at a target foe and swings wide with his mighty axe upon reaching them, dealing damage and Terrifying those unfortunate enough to be standing there. Terrified enemies attack very quickly, but do less damage per attack.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 40 30 seconds 1000 N/A 5 seconds Charges with +100 Movement Speed towards the target, granting sight of the target.

Upon reaching the target, forces an attack that deals 150% of your Base Damage and applies Terrify for 4 seconds to all enemies in a 110 degree 240 distance cone.

2 50 26 seconds 1000 N/A 5 seconds Charges with +150 Movement Speed and 2 Armor and Magic armor towards the target, granting sight of the target.

Upon reaching the target, forces an attack that deals 200% of your Base Damage and applies Terrify for 5 seconds to all enemies in a 110 degree 240 distance cone.

3 60 22 seconds 1000 N/A 5 seconds Charges with +200 Movement Speed and 4 Armor and Magic armor towards the target, granting sight of the target.

Upon reaching the target, forces an attack that deals 250% of your Base Damage and applies Terrify for 6 seconds to all enemies in a 110 degree 240 distance cone.

4 70 18 seconds 1000 N/A 5 seconds Charges with +500 Movement Speed and 6 Armor and Magic armor towards the target, granting sight of the target.

Upon reaching the target, forces an attack that deals 300% of your Base Damage and applies Terrify for 7 seconds to all enemies in a 110 degree 240 distance cone.

Terrify Effects
Level Effects
all -50% Attack Damage, +50% Attack Speed

Notes

  • Being stunned, issuing another command, or being more than 1750 distance from the target will cancel the charge early.
  • Grants vision 600 units around the target.


Whirling Blade

Legionnaireskill3.gif

Action: Passive
Target: On Attacked
Type: Physical
The Legionnaire's skill with a Battle Axe is unrivaled. Every time he is attacked, he has a small chance to perform a Whirling Blade maneuver, which damages all nearby enemies.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A 0.7 seconds N/A 300 N/A 17% chance to damage enemies in radius for 100 when attacked. Gains one charge when attacked, automatically spinning when the 12th charge is gained.
2 N/A 0.65 seconds N/A 300 N/A 17% chance to damage enemies in radius for 125 when attacked. Gains one charge when attacked, automatically spinning when the 12th charge is gained.
3 N/A 0.6 seconds N/A 300 N/A 17% chance to damage enemies in radius for 150 when attacked. Gains one charge when attacked, automatically spinning when the 12th charge is gained.
4 N/A 0.55 seconds N/A 300 N/A 17% chance to damage enemies in radius for 175 when attacked. Gains one charge when attacked, automatically spinning when the 12th charge is gained.

Notes

  • Charges are reset to zero when a spin happens or 5 seconds pass without being hit.
  • Whirling Blade procs even when stunned, hexed, silenced, etc.


Decapitate

Legionnaireskill4.gif

Action: Target Unit
Target: Organic Enemy Units
Type: Physical
The Legionnaire performs a mighty attack with his Battle Axe, attempting to decapitate a target enemy. If the target is low on Health, this attack will instantly kill the target.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 120 75 seconds 150 N/A N/A Instantly kills target if they are below 300 Health. Otherwise, deals 150 Magic damage to target unit.
2 160 65 seconds 150 N/A N/A Instantly kills target if they are below 450 Health. Otherwise, deals 250 Magic damage to target unit.
3 200 55 seconds 150 N/A N/A Instantly kills target if they are below 625 Health. Otherwise, deals 350 Magic damage to target unit.




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