Kraken

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Kraken
Level 1 stats
Damage 47-53
Armor 3.10
Move speed 310
Attack type Melee (125)
Attack rate 0.59
Attributes
Strength 22 (+3.0)
Agility 15 (+1.5)
Intelligence 16 (+1.7)
Team
Hellbourne
Dota Version
Unique to HoN


A scourge upon the seas of Newerth, the Kraken consumed countless victims who were unfortunate enough to travel his waters. Though he be ashore, the Kraken brings the wrath of the ocean to the battlefield, dragging his enemies to depths unknown, unseen, and unwanted.


Contents

[edit] Skills

Splash

Action: Attack
Target: Enemy Units
Type: Physical
When attacking, Kraken unleashes a mighty attack that damages nearby enemies.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 25 6 seconds N/A N/A N/A Deals 30 bonus Magic damage to targets in a 325 radius and an additional 30 Magic damage to targets in a 200 radius.
2 25 5 seconds N/A N/A N/A Deals 50 bonus Magic damage to targets in a 325 radius and an additional 50 Magic damage to targets in a 200 radius.
3 25 4 seconds N/A N/A N/A Deals 70 bonus Magic damage to targets in a 325 radius and an additional 70 Magic damage to targets in a 200 radius.
4 25 3 seconds N/A N/A N/A Deals 90 bonus Magic damage to targets in a 325 radius and an additional 90 Magic damage to targets in a 200 radius.

Notes

  • This is an attack ability. Right click to enable auto-casting of this skill.
  • Although this skill deals Magic damage, it is a Physical skill, therefore it deals damage against targets with Magic Immunity.


Tsunami Charge

Action: Target Position
Target: Enemy Units
Type: Magic
Kraken charges toward a target location with great strength and speed, damaging and knocking aside enemies in his path.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 90 14 seconds 700 N/A N/A Charges to target location, pushing aside and dealing 100 Magic damage to enemies in a 200 radius of self.
2 100 13 seconds 900 N/A N/A Charges to target location, pushing aside and dealing 150 Magic damage to enemies in a 200 radius of self.
3 110 12 seconds 1100 N/A N/A Charges to target location, pushing aside and dealing 200 Magic damage to enemies in a 200 radius of self.
4 120 11 seconds 1300 N/A N/A Charges to target location, pushing aside and dealing 250 Magic damage to enemies in a 200 radius of self.

Notes

  • Does not ignore terrain.


Tidal Pull

Action: Aura/Toggle
Target: Enemy Units
Kraken's presence slows nearby enemies with a continuous tidal pull.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A 1 second N/A 300 N/A 7% Movement Slow
2 N/A 1 second N/A 300 N/A 14% Movement Slow
3 N/A 1 second N/A 300 N/A 21% Movement Slow
4 N/A 1 second N/A 300 N/A 28% Movement Slow

Notes

  • On use, turns the aura off and on.


Whirlpool

Action: Target Position
Type: Superior Magic
Kraken forms two connected whirlpools, one at a target location and one around himself. After a short time, the whirlpool near Kraken sucks everyone in and spits them out at the targeted location. Enemies are damaged in the process.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 200 150 seconds 750 350 N/A Creates a whirlpool at target location. Teleports all units around Kraken 4 seconds after activation to whirlpool's location, dealing 150 Magic damage to enemy units and applying Drench for 4 seconds.
2 250 135 seconds 1000 350 N/A Creates a whirlpool at target location. Teleports all units around Kraken 5 seconds after activation to whirlpool's location, dealing 300 Magic damage to enemy units and applying Drench for 4 seconds.
3 300 120 seconds 1250 350 N/A Creates a whirlpool at target location. Teleports all units around Kraken 6 seconds after activation to whirlpool's location, dealing 450 Magic damage to enemy units and applying Drench for 4 seconds.
Drench Effects
Level Effects
1 -2 Armor, 20% Movement Slow
2 -4 Armor, 30% Movement Slow
3 -6 Armor, 40% Movement Slow

Notes

  • Whirlpool can be manually activated after 2 seconds.
  • May not be used near an allied Well, Tarpit, or Trees.






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