Flint Beastwood

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Flint Beastwood
Flint Beastwoodhero.gif
Level 1 stats
Damage 36-42
Armor 2
Movement Speed 290
Attack Type Ranged (570)
Attack Rate 0.59
Attributes
Strength 16 (+1.7)
Agility 21 (+2.9)
Intelligence 15 (+2.6)
Team
Hellbourne
Dota Version
Kardel Sharpeye the Dwarven Sniper
More Details


For years, the Beasts told of a twisted man-thing that stalked them through the Rulian marshes, leaving a trial of corpses in his wake. The humans dubbed him "Flint Beastwood" -- playing on his flint-lock firearms and his residence in the Beasts' forests. Fast to draw, fast to kill, fast to laugh about the deed, Flint has now spread his carnage beyond the marshes to wherever he can find the Legion.


Skills

Explosive Flare

FlintBeastwoodskill1.gif

Action: Target Position
Type: Magic
Mr. Beastwood loads a flare into one of his weapons, firing the flaming mass towards his enemies. When it lands it obviously explodes; burning and slowing anyone in the area. He loves the smell of burning in the morning.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 120 14 seconds 800 300 4 seconds Fires a flare at the target location. Deals 75 Magic damage to units over 2 seconds to units and 25 Magic damage instantly to towers on impact, leaving a burning flare for 4 seconds.

The burning flare gives vision and applies Flared to all enemies in the radius.

2 120 14 seconds 800 300 4 seconds Fires a flare at the target location. Deals 150 Magic damage to units over 2 seconds to units and 50 Magic damage instantly to towers on impact, leaving a burning flare for 4 seconds.

The burning flare gives vision and applies Flared to all enemies in the radius.

3 120 14 seconds 800 300 4 seconds Fires a flare at the target location. Deals 225 Magic damage to units over 2 seconds to units and 75 Magic damage instantly to towers on impact, leaving a burning flare for 4 seconds.

The burning flare gives vision and applies Flared to all enemies in the radius.

4 120 14 seconds 800 300 4 seconds Fires a flare at the target location. Deals 300 Magic damage to units over 2 seconds to units and 100 Magic damage instantly to towers on impact, leaving a burning flare for 4 seconds.

The burning flare gives vision and applies Flared to all enemies in the radius.

Flared Effects
Level Effects
1 14% Movement Slow
2 20% Movement Slow
3 26% Movement Slow
4 32% Movement Slow

Notes

  • Flared lasts for an additional 2 seconds after leaving the flared area.


Hollowpoint Shells

FlintBeastwoodskill2.gif

Action: Passive
Mr. Beastwood is a fan of chaos, mixing up his Hollowpoint Shells with his normal ones. This gives his attacks a chance to deal bonus damage and stun for a very short time. He laughs at you every time it happens.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A 20% chance that a bullet will explode, dealing 20 bonus Physical damage and stunning for .05 seconds.
2 N/A N/A N/A N/A N/A 30% chance that a bullet will explode, dealing 30 bonus Physical damage and stunning for .1 seconds.
3 N/A N/A N/A N/A N/A 35% chance that a bullet will explode, dealing 40 bonus Physical damage and stunning for .2 seconds.
4 N/A N/A N/A N/A N/A 40% chance that a bullet will explode, dealing 50 bonus Physical damage and stunning for .2 seconds.

Notes

  • Ministun is not propagated to illusions.


Dead Eye

FlintBeastwoodskill3.gif

Action: Passive
Mr. Beastwood sees you. He sees you when you're hiding, he knows when you're afraid. He knows you may be far away, but that won't save your life today...

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A Increases attack range by 60.
2 N/A N/A N/A N/A N/A Increases attack range by 120.
3 N/A N/A N/A N/A N/A Increases attack range by 180.
4 N/A N/A N/A N/A N/A Increases attack range by 240.

Notes

  • At level 3 and 4 Flint can outrange towers.


Money Shot

FlintBeastwoodskill4.gif

Action: Target Unit
Type: Superior Magic
Mr. Beastwood isn't called the best shot in Western Newerth for no reason. He can take a second or two and line up one powerful shot on an enemy some distance away, dealing huge damage when it hits. And it always hits.

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 175 20 seconds 1500 N/A N/A After a 1.7s cast time, fires a shot at the target. Deals 355 Magic damage and stuns for .2 seconds.

If the target moves more than 1800 units away during the channel time, the spell is cancelled.

2 275 15 seconds 2000 N/A N/A After a 1.7s cast time, fires a shot at the target. Deals 505 Magic damage and stuns for .2 seconds.

If the target moves more than 2300 units away during the channel time, the spell is cancelled.

3 375 10 seconds 2500 N/A N/A After a 1.7s cast time, fires a shot at the target. Deals 655 Magic damage and stuns for .2 seconds.

If the target moves more than 2800 units away during the channel time, the spell is cancelled.

Notes

  • Magic Immunity stops the damage but not the stun.
  • While channeling, leaves a crosshair that can only be seen by Flint's allies over the target's head. Target will be revealed and sighted while channeling.
  • Flint Beastwood is not revealed to the enemy team by usage of this skill.




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