Devourer
From HoNWiki
| Devourer | |
|---|---|
| |
| Level 1 stats | |
| Damage | 52-58 |
| Armor | 2.96 |
| Movement Speed | 285 |
| Attack Type | Melee (128) |
| Attack Rate | 0.59 |
| Attributes | |
| Strength | 25 (+3.2) |
| Agility | 14 (+1.5) |
| Intelligence | 14 (+1.5) |
| Team | |
| Hellbourne | |
| Dota Version | |
| Pudge the Butcher | |
| More Details | |
Consuming and destroying all in its path, the corpulent, putrid Devourer exists only to feed. No pain can match the agony of its hunger, and so it shrugs off all attacks, spreading its rot and disease across the battlefield like doom itself.
Contents |
Skills
Guttling Hook
| The Devourer launches his Guttling Hook at a target unit or location. The first targetable unit that touches the hook will be dragged back to the Devourer. Get over here! |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 140 | 14 seconds | 1100 | 75 | N/A | Deals 100 Physical damage to target and interrupts channeling abilities. Drags the target to self. |
| 2 | 140 | 14 seconds | 1100 | 75 | N/A | Deals 200 Physical damage to target and interrupts channeling abilities. Drags the target to self. |
| 3 | 140 | 14 seconds | 1100 | 75 | N/A | Deals 300 Physical damage to target and interrupts channeling abilities. Drags the target to self. |
| 4 | 140 | 14 seconds | 1100 | 75 | N/A | Deals 400 Physical damage to target and interrupts channeling abilities. Drags the target to self. |
Decay
| The Devourer allows himself to decay, draining his Health over time and releasing poisonous gasses that both damage and slow nearby enemy units. Whats that smell? |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | N/A | N/A | N/A | 250 | N/A | Applies Decay to enemy targets in radius and deals 25 Magic damage per second to self. |
| 2 | N/A | N/A | N/A | 250 | N/A | Applies Decay to enemy targets in radius and deals 50 Magic damage per second to self. |
| 3 | N/A | N/A | N/A | 250 | N/A | Applies Decay to enemy targets in radius and deals 75 Magic damage per second to self. |
| 4 | N/A | N/A | N/A | 250 | N/A | Applies Decay to enemy targets in radius and deals 100 Magic damage per second to self. |
| Level | Effects |
| 1 | 20% Movement Slow, 25 Magic damage per second |
| 2 | 20% Movement Slow, 50 Magic damage per second |
| 3 | 20% Movement Slow, 75 Magic damage per second |
| 4 | 20% Movement Slow, 100 Magic damage per second |
Notes
- The movement slow on Decay lasts an additional 2 seconds after leaving the area.
- Self damage is reducible with Magic Armor.
- Decay can be toggled without breaking the channeling of Devour.
Cadaver Armor
| This grotesque armor increases the Devourer's Magic Armor and permanently adds strength for each nearby hero kill or each kill he makes. Evil never dies! |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | N/A | N/A | N/A | 400 | N/A | +1 Magic Armor
Permanently adds 1 Strength to self if an enemy hero dies within radius. |
| 2 | N/A | N/A | N/A | 400 | N/A | +2 Magic Armor
Permanently adds 1 Strength to self if an enemy hero dies within radius. |
| 3 | N/A | N/A | N/A | 400 | N/A | +3 Magic Armor
Permanently adds 1 Strength to self if an enemy hero dies within radius. |
| 4 | N/A | N/A | N/A | 400 | N/A | +4 Magic Armor
Permanently adds 1 Strength to self if an enemy hero dies within radius. |
Notes
- Devourer gains strength each time he kills a hero, even if the hero was out of the radius.
Devour (Om Nom Nom)
| The Devourer grabs a target enemy and feasts on their flesh, dealing massive damage for every second he feeds. Dahmer Reincarnate! |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 100 | 30 seconds | 160 | N/A | 3 seconds (Channeling) | Applies Devour to target enemy for 3 seconds or until channel is canceled. Heals self equal to the damage done.
For each second of channel, a charge that lasts 7 seconds is added to Devourer. Each charge increases damage by 15, increases maximum health by 75, and increases the radius of Decay by 30. |
| 2 | 130 | 30 seconds | 160 | N/A | 3 seconds (Channeling) | Applies Devour to target enemy for 3 seconds or until channel is canceled. Heals self equal to the damage done.
For each second of channel, a charge that lasts 7 seconds is added to Devourer. Each charge increases damage by 25, increases maximum health by 125, and increases the radius of Decay by 40. |
| 3 | 170 | 30 seconds | 160 | N/A | 3 seconds (Channeling) | Applies Devour to target enemy for 3 seconds or until channel is canceled. Heals self equal to the damage done.
For each second of channel, a charge that lasts 7 seconds is added to Devourer. Each charge increases damage by 35, increases maximum health by 175, and increases the radius of Decay by 50. |
| Level | Effects |
| 1 | Stunned, Revealed, 75 + 0.75 x Strength Magic damage per second |
| 2 | Stunned, Revealed, 125 + 0.75 x Strength Magic damage per second |
| 3 | Stunned, Revealed, 175 + 0.75 x Strength Magic damage per second |
Notes
- This ability can be boosted by Staff of the Master. Green denotes improved values.
- If the targeted unit gets more than 400 units away from Devourer, the channel will be broken.
- Each charge has its own duration, and gaining a charge will not reset its duration.
- The maximum health gained from the buff will also be added to the current health pool.
Guides
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