Devour

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Devour (Om Nom Nom)

Action: Target Unit
Target: Enemy Units
Type: Superior Magic
The Devourer grabs a target enemy and feasts on their flesh, dealing massive damage for every second he feeds.

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 100 30 seconds 160 N/A 3 seconds (Channeling) Applies Devour to target enemy for 3 seconds or until channel is canceled. Heals self equal to the damage done.


For each second of channel, a charge that lasts 10 seconds is added to Devourer. Each charge increases damage by 15, increases maximum health by 100, and increases the radius of Decay by 50.

2 130 30 seconds 160 N/A 3 seconds (Channeling) Applies Devour to target enemy for 3 seconds or until channel is canceled. Heals self equal to the damage done.

For each second of channel, a charge that lasts 10 seconds is added to Devourer. Each charge increases damage by 25, increases maximum health by 150, and increases the radius of Decay by 50.

3 170 30 seconds 160 N/A 3 seconds (Channeling) Applies Devour to target enemy for 3 seconds or until channel is canceled. Heals self equal to the damage done.

For each second of channel, a charge that lasts 10 seconds is added to Devourer. Each charge increases damage by 35, increases maximum health by 200, and increases the radius of Decay by 50.

Devour Effects
Level Effects
1 Stunned, Revealed, 75 + 0.75 x Strength Magic damage per second
2 Stunned, Revealed, 125 + 0.75 x Strength Magic damage per second
3 Stunned, Revealed, 175 + 0.75 x Strength Magic damage per second

Notes

  • This ability can be boosted by Staff of the Master. Green denotes improved values.
  • If the targeted unit gets more than 400 units away from Devourer, the channel will be broken.
  • Each charge has its own duration, and gaining a charge will not reset its duration.
  • The maximum health gained from the buff will also be added to the current health pool.
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