Desert's Curse
From HoNWiki
Desert's Curse
| The Sand Wraith calls upon the endless Desert's Curse, covering the ground ahead of him with sand. Enemies caught in the sand are slowed while the Sand Wraith can move faster and is unhindered by cliffs or trees. |
[edit] Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 130 | 16 seconds | 2000 | 150 | N/A | Throws the Desert's Curse at target enemy or position. Enemies that are hit take 50 damage. Applies Familiar Ground to the Sand Wraith and Desert's Curse to enemies. |
| 2 | 140 | 16 seconds | 2000 | 150 | N/A | Throws the Desert's Curse at target enemy or position. Enemies that are hit take 100 damage. Applies Familiar Ground to the Sand Wraith and Desert's Curse to enemies. |
| 3 | 150 | 16 seconds | 2000 | 150 | N/A | Throws the Desert's Curse at target enemy or position. Enemies that are hit take 150 damage. Applies Familiar Ground to the Sand Wraith and Desert's Curse to enemies. |
| 4 | 160 | 16 seconds | 2000 | 150 | N/A | Throws the Desert's Curse at target enemy or position. Enemies that are hit take 200 damage. Applies Familiar Ground to the Sand Wraith and Desert's Curse to enemies. |
Familiar Ground Effects
| Level | Effects |
| 1 | +5% Movement speed, Unitwalking, Treewalking, Cliffwalking, Buildingwalking |
| 2 | +9% Movement speed, Unitwalking, Treewalking, Cliffwalking, Buildingwalking |
| 3 | +14% Movement speed, Unitwalking, Treewalking, Cliffwalking, Buildingwalking |
| 4 | +18% Movement speed, Unitwalking, Treewalking, Cliffwalking, Buildingwalking |
Desert's Curse Effects
| Level | Effects |
| 1 | 5% Movement Slow |
| 2 | 9% Movement Slow |
| 3 | 14% Movement Slow |
| 4 | 18% Movement Slow |
Notes
- Familiar Ground is applied as long as Sand Wraith is on the sand, and up to 3 seconds outside of it.
- Desert's Curse Effect is applied as long as enemies are in the sand and up to 7 seconds outside of it.
- Desert's Curse will travel the 2000 distance in a straight line if the ground is targeted; if a unit is targeted the skill will follow that unit until it is hit, at which point Desert's Curse will stop moving.

