Decay
From HoNWiki
Decay
| The Devourer allows himself to decay, draining his Health over time and releasing poisonous gasses that both damage and slow nearby enemy units. Whats that smell? |
[edit] Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | N/A | N/A | N/A | 250 | N/A | Applies Decay to enemy targets in radius and deals 25 Magic damage per second to self. |
| 2 | N/A | N/A | N/A | 250 | N/A | Applies Decay to enemy targets in radius and deals 50 Magic damage per second to self. |
| 3 | N/A | N/A | N/A | 250 | N/A | Applies Decay to enemy targets in radius and deals 75 Magic damage per second to self. |
| 4 | N/A | N/A | N/A | 250 | N/A | Applies Decay to enemy targets in radius and deals 100 Magic damage per second to self. |
Decay Effects
| Level | Effects |
| 1 | 20% Movement Slow, 25 Magic damage per second |
| 2 | 20% Movement Slow, 50 Magic damage per second |
| 3 | 20% Movement Slow, 75 Magic damage per second |
| 4 | 20% Movement Slow, 100 Magic damage per second |
Notes
- The movement slow on Decay lasts an additional 2 seconds after leaving the area.
- Self damage is reducible with Magic Armor.
- Decay can be toggled without breaking the channeling of Devour.

