From HoNWiki
| Deadwood
|
|
| Level 1 stats
|
| Damage
| 56-61
|
| Armor
| 1.24
|
| Move speed
| 300
|
| Attack type
| Melee (128)
|
| Attack rate
| 0.59
|
| Attributes
|
| Strength
| 25 (+3.0)
|
| Agility
| 16 (+1.6)
|
| Intelligence
| 16 (+1.5)
|
| Team
|
| Hellbourne
|
| Dota Version
|
| Unique to HoN
|
Born of the cruelly tainted lands of Newerth, Deadwood is the undead husk of the first Keeper of the Forest. All around him, living things wilt, and he has little hesitation to destroy trees or use them as weapons. Despite seeking the destruction of Newerth, he still commands the incredible strength and natural powers of a forest guardian, thus combining the cruelty of the Hellbourne with the powers that once belonged only to the Beast Horde.
[edit] Skills
|
|
| Action:
| Target Position
|
| Target:
| Enemy Units
|
| Type:
| Magic
|
| Calling upon the deep corruption underground, Deadwood can root anyone standing in the targeted area after a short delay.
|
[edit] Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 120
| 13 seconds
| 1300
| 200
| 1 second
| After a 1.5 second delay, applies Rotten Grasp to all enemies in the radius or who walk into the radius. Effect lasts for duration.
|
| 2
| 120
| 13 seconds
| 1300
| 200
| 1.7 seconds
| After a 1.5 second delay, applies Rotten Grasp to all enemies in the radius or who walk into the radius. Effect lasts for duration.
|
| 3
| 120
| 13 seconds
| 1300
| 200
| 2.3 seconds
| After a 1.5 second delay, applies Rotten Grasp to all enemies in the radius or who walk into the radius. Effect lasts for duration.
|
| 4
| 120
| 13 seconds
| 1300
| 200
| 3 seconds
| After a 1.5 second delay, applies Rotten Grasp to all enemies in the radius or who walk into the radius. Effect lasts for duration.
|
Rotten Grasp Effects
| Level
| Effects
|
| 1
| Immobilized, -1 Armor, 100 Magic damage per second
|
| 2
| Immobilized, -2 Armor, 100 Magic damage per second
|
| 3
| Immobilized, -3 Armor, 100 Magic damage per second
|
| 4
| Immobilized, -4 Armor, 100 Magic damage per second
|
Notes
- Only allies can see the effect during the initial cast delay.
|
|
| Action:
| Target Unit
|
| Target:
| Trees
|
| Type:
| Physical
|
| Deadwood can turn any tree into a weapon by simply tearing it out of the ground.
|
[edit] Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 60
| 15 seconds
| 100
| N/A
| N/A
| Picks up the target tree, getting +15 damage for 5 attacks.
|
| 2
| 60
| 15 seconds
| 100
| N/A
| N/A
| Picks up the target tree, getting +30 damage for 6 attacks.
|
| 3
| 60
| 15 seconds
| 100
| N/A
| N/A
| Picks up the target tree, getting +45 damage for 7 attacks.
|
| 4
| 60
| 15 seconds
| 100
| N/A
| N/A
| Picks up the target tree, getting +60 damage for 8 attacks.
|
Uproot Effects
| Level
| Effects
|
| 1
| +15 Damage
|
| 2
| +30 Damage
|
| 3
| +45 Damage
|
| 4
| +60 Damage
|
Notes
- This skill turns into Oakbolt while you're holding a tree.
|
|
| Action:
| Target Unit
|
| Target:
| Enemy Units and Trees
|
| Type:
| Physical
|
| While holding a tree, he can throw it at an enemy, mini-stunning and snaring them.
|
[edit] Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| N/A
| N/A
| 650
| N/A
| N/A
| Throws your tree at the target enemy, stunning them for 0.1 seconds, dealing 30 Physical damage, and applies Son of a Birch for 3 seconds.
|
| 2
| N/A
| N/A
| 650
| N/A
| N/A
| Throws your tree at the target enemy, stunning them for 0.1 seconds, dealing 60 Physical damage, and applies Son of a Birch for 3 seconds.
|
| 3
| N/A
| N/A
| 650
| N/A
| N/A
| Throws your tree at the target enemy, stunning them for 0.1 seconds, dealing 90 Physical damage, and applies Son of a Birch for 3 seconds.
|
| 4
| N/A
| N/A
| 650
| N/A
| N/A
| Throws your tree at the target enemy, stunning them for 0.1 seconds, dealing 120 Physical damage, and applies Son of a Birch for 3 seconds.
|
Son of a Birch Effects
| Level
| Effects
|
| all
| 60% Movement Slow, decreasing over 3 seconds.
|
Notes
- Magic Immune units do not have stun or snare applied to them.
- If thrown at a tree, destroys that tree on impact.
- Loses all charges of Uproot upon use.
|
|
| Deadwood, not known for his love of nature, can gain the ability to destroy trees he walks through. Empowered by the destruction he caused, Deadwood gains movement speed, attack speed, and slow resistance when destroying trees.
|
[edit] Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 50
| 25 seconds
| N/A
| N/A
| N/A
| Applies Clearcutting to self for 12 seconds. Any tree run through and killed grants one charge. Maximum of 1 charges.
|
| 2
| 50
| 25 seconds
| N/A
| N/A
| N/A
| Applies Clearcutting to self for 14 seconds. Any tree run through and killed grants one charge. Maximum of 2 charges.
|
| 3
| 50
| 25 seconds
| N/A
| N/A
| N/A
| Applies Clearcutting to self for 16 seconds. Any tree run through and killed grants one charge. Maximum of 3 charges.
|
| 4
| 50
| 25 seconds
| N/A
| N/A
| N/A
| Applies Clearcutting to self for 18 seconds. Any tree run through and killed grants one charge. Maximum of 4 charges.
|
Clearcutting Effects
| Level
| Effects
|
| all
| +3% Movement Speed per charge, +15 Attack Speed per charge, +25% Slow Resistance per charge, Treewalking
|
|
|
| Action:
| Target Unit
|
| Target:
| Enemy Units
|
| Type:
| Physical
|
| An ageless and powerful force, Deadwood uses his stump arm to punch an enemy, dealing massive damage. The hit is so powerful a wave of force echoes behind the target, weakening those it hits.
|
[edit] Skills Table
| Level
| Mana Cost
| Cooldown
| Cast Range
| Area of Effect
| Duration
| Effects
|
| 1
| 100
| 105 seconds
| 150
| N/A
| N/A
| If a unit is targetted, deals 400 Physical damage and stuns the target for 1 second. Any enemy in a 90 degree 600 distance cone behind the target has Willowmaker applied for 5 seconds and are slowed for 1 second.
|
| 2
| 150
| 85 seconds
| 150
| N/A
| N/A
| If a unit is targetted, deals 600 Physical damage and stuns the target for 1 second. Any enemy in a 90 degree 600 distance cone behind the target has Willowmaker applied for 5 seconds and are slowed for 1 second.
|
| 3
| 200
| 65 seconds
| 150
| N/A
| N/A
| If a unit is targetted, deals 800 Physical damage and stuns the target for 1 second. Any enemy in a 90 degree 600 distance cone behind the target has Willowmaker applied for 5 seconds and are slowed for 1 second.
|
Willowmaker Effects
| Level
| Effects
|
| 1
| Lowers total strength by 20%
80% Movement Slow for 1 second, decreasing to 35% over the next 1 second for the rest of the duration.
|
| 2
| Lowers total strength by 30%
80% Movement Slow for 1 second, decreasing to 35% over the next 1 second for the rest of the duration.
|
| 3
| Lowers total strength by 40%
80% Movement Slow for 1 second, decreasing to 35% over the next 1 second for the rest of the duration.
|