CvarList

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About Cvar's[edit]

Clipped from Savage2 Mod Wiki

Variables are often referred to as CVars (or Console Variables). They are pieces of data temporarily stored in memory and are essential to any form of scripting or programming.

Variables can be any of these types:

  • Bool (Boolean) -- A simple true or false.
  • Float (Floating Point) -- An Arbitrary real number.
  • Int (Integer) -- A highest number.
  • String -- A series of characters.

They are usually quite interchangeable and can be compared against each other without problems. Care may need to be taken so that you don't get your variable types mixed up though.

They can be easily created, modified and read with both Console and Widget functions. Additionally Variables can be saved so that they can be restored the next time the client is run using SetSave (Console Command) or SetSave (Widget Function).

When used with the Console API variables require the Console Evaluator.

Variable List[edit]

Flags:

  • D : Development variable
  • S : Saved to config file
  • R : Read Only
  • A : Dynamically allocated
  • T : Server dictated setting
  • I : Server info
  • N : Local client network setting
  • V : Value range


Flags Type Variable Default Value Range
A int 1024x768x16 @ 29 Hz 102
A int 1024x768x16 @ 30 Hz 101
A int 1024x768x16 @ 59 Hz 99
A int 1024x768x16 @ 60 Hz 100
A int 1024x768x16 @ 70 Hz 103
A int 1024x768x16 @ 75 Hz 104
A int 1024x768x32 @ 29 Hz 14
A int 1024x768x32 @ 30 Hz 13
A int 1024x768x32 @ 59 Hz 11
A int 1024x768x32 @ 60 Hz 12
A int 1024x768x32 @ 70 Hz 15
A int 1024x768x32 @ 75 Hz 16
A int 1088x612x16 @ 29 Hz 108
A int 1088x612x16 @ 30 Hz 107
A int 1088x612x16 @ 59 Hz 105
A int 1088x612x16 @ 60 Hz 106
A int 1088x612x32 @ 29 Hz 20
A int 1088x612x32 @ 30 Hz 19
A int 1088x612x32 @ 59 Hz 17
A int 1088x612x32 @ 60 Hz 18
A int 1152x864x16 @ 29 Hz 112
A int 1152x864x16 @ 30 Hz 111
A int 1152x864x16 @ 59 Hz 109
A int 1152x864x16 @ 60 Hz 110
A int 1152x864x16 @ 75 Hz 113
A int 1152x864x32 @ 29 Hz 24
A int 1152x864x32 @ 30 Hz 23
A int 1152x864x32 @ 59 Hz 21
A int 1152x864x32 @ 60 Hz 22
A int 1152x864x32 @ 75 Hz 25
A int 1176x664x16 @ 59 Hz 115
A int 1176x664x16 @ 60 Hz 114
A int 1176x664x32 @ 59 Hz 27
A int 1176x664x32 @ 60 Hz 26
A int 1280x1024x16 @ 29 Hz 144
A int 1280x1024x16 @ 30 Hz 143
A int 1280x1024x16 @ 59 Hz 141
A int 1280x1024x16 @ 60 Hz 142
A int 1280x1024x16 @ 72 Hz 146
A int 1280x1024x16 @ 75 Hz 147
A int 1280x1024x16 @ 76 Hz 145
A int 1280x1024x32 @ 29 Hz 56
A int 1280x1024x32 @ 30 Hz 55
A int 1280x1024x32 @ 59 Hz 53
A int 1280x1024x32 @ 60 Hz 54
A int 1280x1024x32 @ 72 Hz 58
A int 1280x1024x32 @ 75 Hz 59
A int 1280x1024x32 @ 76 Hz 57
A int 1280x720x16 @ 29 Hz 119
A int 1280x720x16 @ 30 Hz 118
A int 1280x720x16 @ 59 Hz 116
A int 1280x720x16 @ 60 Hz 117
A int 1280x720x32 @ 29 Hz 31
A int 1280x720x32 @ 30 Hz 30
A int 1280x720x32 @ 59 Hz 28
A int 1280x720x32 @ 60 Hz 29
A int 1280x768x16 @ 29 Hz 123
A int 1280x768x16 @ 30 Hz 122
A int 1280x768x16 @ 59 Hz 120
A int 1280x768x16 @ 60 Hz 121
A int 1280x768x16 @ 72 Hz 125
A int 1280x768x16 @ 75 Hz 126
A int 1280x768x16 @ 76 Hz 124
A int 1280x768x32 @ 29 Hz 35
A int 1280x768x32 @ 30 Hz 34
A int 1280x768x32 @ 59 Hz 32
A int 1280x768x32 @ 60 Hz 33
A int 1280x768x32 @ 72 Hz 37
A int 1280x768x32 @ 75 Hz 38
A int 1280x768x32 @ 76 Hz 36
A int 1280x800x16 @ 29 Hz 130
A int 1280x800x16 @ 30 Hz 129
A int 1280x800x16 @ 59 Hz 127
A int 1280x800x16 @ 60 Hz 128
A int 1280x800x16 @ 72 Hz 132
A int 1280x800x16 @ 75 Hz 133
A int 1280x800x16 @ 76 Hz 131
A int 1280x800x32 @ 29 Hz 42
A int 1280x800x32 @ 30 Hz 41
A int 1280x800x32 @ 59 Hz 39
A int 1280x800x32 @ 60 Hz 40
A int 1280x800x32 @ 72 Hz 44
A int 1280x800x32 @ 75 Hz 45
A int 1280x800x32 @ 76 Hz 43
A int 1280x960x16 @ 29 Hz 137
A int 1280x960x16 @ 30 Hz 136
A int 1280x960x16 @ 59 Hz 134
A int 1280x960x16 @ 60 Hz 135
A int 1280x960x16 @ 72 Hz 139
A int 1280x960x16 @ 75 Hz 140
A int 1280x960x16 @ 76 Hz 138
A int 1280x960x32 @ 29 Hz 49
A int 1280x960x32 @ 30 Hz 48
A int 1280x960x32 @ 59 Hz 46
A int 1280x960x32 @ 60 Hz 47
A int 1280x960x32 @ 72 Hz 51
A int 1280x960x32 @ 75 Hz 52
A int 1280x960x32 @ 76 Hz 50
A int 1360x768x16 @ 29 Hz 151
A int 1360x768x16 @ 30 Hz 150
A int 1360x768x16 @ 59 Hz 148
A int 1360x768x16 @ 60 Hz 149
A int 1360x768x16 @ 75 Hz 152
A int 1360x768x32 @ 29 Hz 63
A int 1360x768x32 @ 30 Hz 62
A int 1360x768x32 @ 59 Hz 60
A int 1360x768x32 @ 60 Hz 61
A int 1360x768x32 @ 75 Hz 64
A int 1440x900x16 @ 29 Hz 180
A int 1440x900x16 @ 30 Hz 179
A int 1440x900x16 @ 59 Hz 177
A int 1440x900x16 @ 60 Hz 178
A int 1440x900x16 @ 75 Hz 181
A int 1440x900x32 @ 29 Hz 185
A int 1440x900x32 @ 30 Hz 184
A int 1440x900x32 @ 59 Hz 182
A int 1440x900x32 @ 60 Hz 183
A int 1440x900x32 @ 75 Hz 186
A int 1600x1024x16 @ 29 Hz 160
A int 1600x1024x16 @ 30 Hz 159
A int 1600x1024x16 @ 59 Hz 157
A int 1600x1024x16 @ 60 Hz 158
A int 1600x1024x32 @ 29 Hz 72
A int 1600x1024x32 @ 30 Hz 71
A int 1600x1024x32 @ 59 Hz 69
A int 1600x1024x32 @ 60 Hz 70
A int 1600x1200x16 @ 59 Hz 161
A int 1600x1200x16 @ 60 Hz 162
A int 1600x1200x32 @ 59 Hz 73
A int 1600x1200x32 @ 60 Hz 74
A int 1600x900x16 @ 29 Hz 156
A int 1600x900x16 @ 30 Hz 155
A int 1600x900x16 @ 59 Hz 153
A int 1600x900x16 @ 60 Hz 154
A int 1600x900x32 @ 29 Hz 68
A int 1600x9030x32 @ 30 Hz 67
A int 1600x900x32 @ 59 Hz 65
A int 1600x900x32 @ 60 Hz 66
A int 1680x1050x16 @ 29 Hz 166
A int 1680x1050x16 @ 30 Hz 165
A int 1680x1050x16 @ 59 Hz 163
A int 1680x1050x16 @ 60 Hz 164
A int 1680x1050x32 @ 29 Hz 78
A int 1680x1050x32 @ 30 Hz 77
A int 1680x1050x32 @ 59 Hz 75
A int 1680x1050x32 @ 60 Hz 76
A int 1768x992x16 @ 29 Hz 170
A int 1768x992x16 @ 30 Hz 169
A int 1768x992x16 @ 59 Hz 168
A int 1768x992x16 @ 60 Hz 167
A int 1768x992x32 @ 29 Hz 82
A int 1768x992x32 @ 30 Hz 81
A int 1768x992x32 @ 59 Hz 80
A int 1768x992x32 @ 60 Hz 79
A int 1920x1080x16 @ 29 Hz 171
A int 1920x1080x16 @ 30 Hz 174
A int 1920x1080x16 @ 59 Hz 172
A int 1920x1080x16 @ 60 Hz 173
A int 1920x1080x32 @ 29 Hz 83
A int 1920x1080x32 @ 30 Hz 86
A int 1920x1080x32 @ 59 Hz 84
A int 1920x1080x32 @ 60 Hz 85
A int 1920x1200x16 @ 59 Hz 175
A int 1920x1200x16 @ 60 Hz 176
A int 1920x1200x32 @ 59 Hz 87
A int 1920x1200x32 @ 60 Hz 88
A int 800x600x16 @ 29 Hz 92
A int 800x600x16 @ 30 Hz 91
A int 800x600x16 @ 59 Hz 89
A int 800x600x16 @ 60 Hz 90
A int 800x600x16 @ 72 Hz 93
A int 800x600x16 @ 75 Hz 94
A int 800x600x32 @ 29 Hz 4
A int 800x600x32 @ 30 Hz 3
A int 800x600x32 @ 59 Hz 1
A int 800x600x32 @ 60 Hz 2
A int 800x600x32 @ 72 Hz 5
A int 800x600x32 @ 75 Hz 6
A int 960x600x16 @ 29 Hz 98
A int 960x600x16 @ 30 Hz 97
A int 960x600x16 @ 59 Hz 95
A int 960x600x16 @ 60 Hz 96
A int 960x600x32 @ 29 Hz 10
A int 960x600x32 @ 30 Hz 9
A int 960x600x32 @ 59 Hz 7
A int 960x600x32 @ 60 Hz 8
A string _browser_last_selected_server
A string _browser_last_selected_server_name
int _cl_delta 0
float _cl_lerp 0.0000
int _cl_ms 47902
int _cl_nudgegametime 0
string _cl_state CLIENT_STATE_IDLE
A string _filter_map_name
A string _filter_mode
A string _filter_name
A int _filter_num_players -1
A string _filter_option_allheroes allheroes:np
A string _filter_option_allowduplicate allowduplicate:np
A string _filter_option_allowveto allowveto:np
A string _filfter_option_alternatepicks alternatepicks:np
A string _filster_option_dropitems dropitems:np
A string _filter_option_easymode easymode:np
A string _filter_option_forcerandom forcerandom:np
A string _filter_option_noagility noagility:np
A string _filter_option_nointelligence nointelligence:np
A string _filter_option_noleaver noleaver:np
A string _filter_option_nopowerups nopowerups:np
A string _filter_option_norepick norepick:np
A string _filter_option_norespawntimer norespawntimer:np
A string _filter_option_nostrength nostrength:np
A string _filter_option_noswap noswap:np
A string _filter_option_reverseselect reverseselect:np
A string _filter_option_shuffleteams shuffleteams:np
A string _filter_options servertype:-1 map: mode: teamsize:-1 tier:-1 noleaver:np allheroes:np forcerandom:np alternatepicks:np norepick:np noswap:np noagility:np nointelligence:np nostrength:np norespawntimer:np dropitems:np nopowerups:np easymode:np allowduplicate:np reverseselect:np allowveto:np shuffleteams:np
A string _filter_server_type -1
A string _filter_tier -1
A string _game_list_last_selected
A int _game_list_sort_column 1
A string _game_local_server_type local
A string _game_map_name caldavar
A string _game_moode normal
A string _game_name UnnamedNewbie's Game
A int _game_num_players 1065353216
A int _game_num_referees 0
A int _game_num_spectators 0
A string _game_option_  :false
A string _game_option_allheroes allheroes:false
A string _game_option_allowduplicate allowduplicate:false
A string _game_option_allowveto allowveto:false
A string _game_option_alternatepicks alternatepicks:false
A string _game_option_devheroes devheroes:false
A string _game_option_dropitems dropitems:false
A string _game_option_easymode easymode:false
A string _game_option_forcerandom forcerandom:false
A string _game_option_noagility noagility:false
A string _game_option_nointelligence nointelligence:false
A string _game_option_noleaver noleaver:false
A string _game_option_nopowerups nopowerups:false
A string _game_option_norepick norepick:false
A string _game_optioon_norespawntimer norespawntimer:false
A string _game_option_nostrength nostrength:false
A string _game_option_noswap noswap:false
A string _game_option_private private:false
A string _game_option_reverseselect reverseselect:false
A string _game_option_shuffleteams shuffleteams:false
A string _game_options
A string _game_remote_server_type remote_automatic
A string _game_server_type
A string _game_tier 1
R uint _host_ms 47902
A string _keybind_action
A string _keybind_command
A string _keybind_num
A string _keybind_old_button
A string _keybind_param
A string _keybind_table
A int _last_sorted 0
A int _loobbyCreateOpen 0
A int _lobbyCustomOpen 0
A int _lobbyQPOpen 0
A int _lobbyQPOptionsOpen 0
A int _lobbyRankedOpen 0
A int _main_create_open 0
A int _main_local_open 0
A int _main_options_open 0
A int _main_replay_open 0
A int _main_upgrade_open 0
A int _menuFistPlay 0
A bool _nick_valid false
A int _num_notifications 0
A int _prev_buton_state 0
A string _purchase_month 01
A bool _reverse_sort false
A string _server_list_last_selected
A int _server_list_sort_column 1
bool _snapshot_error false
bool _strBreakPredict true
bool _strQuickReject true
bool _strReject true
R uint _svr_acked_frame 0
int _svr_forcecstate -1
R uint _svr_frame 0
R uint _svr_ms 0
R uint _svr_paused 0
R uint _svr_snapshotPoolAllocated 0
R uint _system_ms 54992
A string _target_ip
bool _test_load_heroes false
A int _unique_notification_num 1
A bool _valid_server false
S A string account_autoLogin true
S A string account_rememberLogin true
uint behavior_WanderPeriod 3000
S V int browser_endPort 22345 [1024, 65535]
S uint browser_maxPing 250
S V int browser_startPort 22340 [1024, 65535]
S float cam_distanceStep 80.0000
S bool cam_edgeScroll true
uint cam_endGameLerpTime 3000
float cam_endGameMinHeight 10.0000
vec3 cam_endGameOffset 0.0000 2000.0000 1000.0000
uint cam_endGameTerrainAngleAmount 0
float cam_flySpeed 300.0000
S V float cam_fov 90.000 [75.0000, 105.0000]
S float cam_heightStep 40.0000
S bool cam_mapConstraints true
int cam_mode 0
S bool cam_pushInvertX false
S bool cam_pushInvertY false
S float cam_pushSpeed 4000.0000
S float cam_scrollPower 1.3000
S float cam_scrollScale 5000.0000
S float cam_scrollSpeed 300.0000
S float cam_smoothAnglesHalfLife 0.0500
S float cam_smoothPositionHalfLife 0.1000
A bool cc_add_clan_auto false
A bool cc_add_friend_auto false
A bool cc_create_clan_1_auto false
A bool cc_create_clan_2_auto false
A bool cc_create_clan_3_auto false
A bool cc_create_clan_4_auto false
S string cc_curGameChannel Match 1403835
A bool cc_hide_unread false
A int cc_last_unread_ims 0
S bool cc_lookingForClan false
S A string cc_message_Height 55
S A string cc_message_Maximised 0
A int cc_message_RememberPosition 0
S A string cc_message_Width 300
S A string cc_message_X 37.0000
S A string c_message_Y -69.0000
A string cc_new_clan_member1
A string cc_new_clan_member2
A string cc_new_clan_member3
A string cc_new_clan_member4
A string cc_new_clan_name
A string c_new_clan_tag
A int c_panel_chat_buffer_StatusLastUpdate 0
A int c_panel_clan_leader_num_expanded 0
A int c_panel_clan_member_num_expanded 0
A int c_panel_clan_officer_num_expanded 0
A int cc_panel_friends_main_lobby_num_expanded 0
A int cc_panel_friends_num_expanded 0
A int cc_panel_recently_played_num_expanded 0
S bool cc_showBuddyAddedNotification true
S bool cc_showBuddyRemovedNotification true
S bool cc_showClanAddNotification true
S bool cc_showClanMessageNotification true
S bool cc_showClanRankNotification true
S bool cc_showClanRemoveNotification true
S bool cc_showConnectionNotification true
S bool cc_showDisconnectionNotification true
S bool cc_showGameInvites true
S bool cc_showJoinGameNotification true
S bool cc_showLeaveGameNotification true
A bool cc_stats_expanded false
A int cc_unread_ims 0
S bool cg_alwaysShowHealthBars true
S uint cg_buildingAttackAlertTime 5000
S float cg_cmdrDoubleSelectRadius 800.0000
S uint cg_cmdrDoubleSelectTime 500
S bool cg_constrainCursor true
S uint cg_createGameTimeOut 90000
D bool cg_debugClientSnapshot false
D bool cg_debugEntities false
bool cg_debugGameData false
bool cg_debugGameEvent false
bool cg_debugMeleeAngles false
bool cg_debugPrediction false
bool cg_debugServerSnapshot false
S A string cg_defeatMusic /music/defeat.ogg
D bool cg_dev false
S bool cg_displayAllies false
S bool cg_displayLevelup true
D bool cg_drawEntityTypeNames false
bool cg_drawNavGrid false
int cg_drawNavGridDownsize 0
S bool cg_drawPopupCritical true
S bool cg_drawPopupDeflection true
S bool cg_drawRewardExp true
S bool cg_drawRewardGold true
bool cg_drawSelectedPath false
bool cg_drawSelectedStats false
string cg_effectEye /shared/effects/eye.effect
string cg_effectTeamPlayer /shared/effects/team_player.effect
uint cg_endGameInterfaceDelay 21000
float cg_entityCullRange 2500.0000
float cg_fogofwarDarkness 0.5000
string cg_forceInterface
S bool cg_heroIndicators true
S uint cg_interfaceFPS 20
S uint cg_mapPingLifetime 5000
float cg_maxAspect 2.1500
S bool cg_menuTransitions true
S uint cg_minimapFPS 20
S bool cg_muteAnnouncerVoice false
int cg_pathDisplaySize 32
S bool cg_precacheEntities true
bool cg_prediction true
bool cg_replayServerStats false
int cg_serverSnapshotCacheSize 30
bool cg_shopShowNothing false
float cg_soundPosition 0.3000
string cg_talkingEffect /shared/effects/talking.efect
S bool cg_unitPlayerColors true
S bool cg_unitVoiceResponses true
S A string cg_victoryMusic /music/victory.ogg
string cg_worldAmbientSound
float cg_worldAmbientSoundVolume 1.0000
S A string chat_serverAddr chatserver.hon.s2games.com
S A string chat_serverAddress 98.126.32.26
string chat_serverAddrOverride
S uint chat_serverPort 11031
S uint cl_connectionID 59916
bool cl_debugGameTime false
string cl_filterName
S bool cl_ignoreBadPackets false
S float cl_infoRequestRate 30.0000
string cl_inviteAddress
S V int cl_packetSendFPS 30 [1, 85]
string cl_password
S bool cl_printStateStringChanges false
bool cl_showPackets false
bool cl_showUnordered false
V float cl_simulatePacketLoss 0.0000 [0.0000, 1.0000]
bool cl_smoothGameTime true
S uint cl_timeout 15000
S float con_alpha 1.0000
bool con_appendLog false
S vec3 con_bgColor 0.5000 0.5000 0.5000
S vec3 con_color 1.0000 1.0000 1.0000
bool con_debugOutput true
bool con_developer false
S string con_font system_medium
S float con_height 1.0000
float con_leftMargin 5.0000
S bool con_notify false
S int con_notifyLines 8
S int con_notifyTime 4000
S string con_prompt >
bool con_showAI true
bool con_showClient true
bool con_showDev true
bool con_showErr true
bool con_showGV true
bool con_showGVDebug true
bool con_showMem true
bool con_showNet true
bool con_showRes true
bool con_showServer true
bool con_showStd true
bool con_showUI true
bool con_showVid true
bool con_showWarn true
S int con_tabWidth 5
S uint con_toggleTime 200
S bool con_wordWrap false
bool con_writeLog true
S bool curl_verbose false
S bool d3d_exclusive false
S int d3d_flush 1
S bool d3d_hardwareRaster true
S bool d3d_hardwareTL true
R string d3d_pixelShaderProfile ps_3_0
S int d3d_presentInterval 0
RA string d3d_ps_version ps_3_0
RA int d3d_ps_version_major 3
RA int d3d_ps_version_minor 0
S bool d3d_pure true
S bool d3d_software false
S bool d3d_tripleBuffering false
R string d3d_vertexShaderProfile vs_3_0
RA string d3d_vs_version vs_3_0
RA int d3d_vs_version_major 3
RA int d3d_vs_version_minor 0
bool d_allowMultipleHeroes false
bool d_assignRandomPSF false
bool d_drawAreaAffectors false
bool d_drawUnitBounds false
bool d_printPathTimes false
bool d_printSlideInfo false
A int Desktop (1920x1200x32@59) 0
float draw_scale 1.0000
R int efx_activeThreads 4
D bool efx_debug false
T float Entity_Chest_BoundsHeight 32.0000
T float Entity_Chest_BoundsRadius 16.0000
T uint Entity_Chest_CorpseFadeTime 0
T uint Entity_Chest_CorpseTime 0
T string Entity_Chest_DeathAnim
T uint Entity_Chest_DeathNumAnims 0
T uint Entity_Chest_DeathTime 0
T string Entity_Chest_DisplayName
T string Entity_Chest_ImmunityType
T float Entity_Chest_MaxHealth 40.0000
T string Entity_Chest_ModelPath
T float Entity_Chest_ModelScale 1.0000
T float Entity_Chest_PreGlobalScale 1.0000
T float Entity_Chest_SelectionRadius 32.0000
V int err_level 0 [0, 3]
int foliage_chunkSize 16
bool font_kerning false
bool font_writeBitmaps false
float g_afkBaseDistance 3000.0000
uint g_apmLogPeriod 10000
float g_assistDamageThreshold 0.2000
uint g_assistTimeThreshold 20000
uint g_blockRepathTime 100
float g_blockSlope 0.6000
T string g_bossMapIcon /shared/icons/minimap_circle.tga
T vec4 g_bossMapIconColor 0.6000 0.0000 0.0000 1.0000
T float g_bossMapIconSize 0.0500
uint g_buildingCorpseTime 10000
uint g_buildingDamageNotifyInterval 20000
uint g_buildingDamageNotifyMinDamage 200
uint g_buildingHelpHeroDuration 2000
float g_buildingLowHealthPercent 0.3300
T float g_buildingMapIconSize 0.0350
uint g_buildingTargetMemory 6000
T float g_camAspect 1.5500
T float g_camDistanceDefault 1650.0000
T float g_camDistanceMax 1650.0000
T float g_camDistanceMin 600.0000
T float g_camFov 53.5000
T float g_camHeightMax 1000.0000
T float g_camHeightMin 0.0000
T float g_camPitch -56.0000
T float g_camWeightX 1.0000
T float g_camWeightY 3.0000
T float g_camYaw 0.0000
uint g_corpseTime 20000
T unknown g_critters
float g_damageLinkAmount 0.9000
T int g_dayLength 900000
T int g_dayStartTime 225000
T int g_dayTransitionTime 6000
T string g_defaultActiveShop
T float g_denyBuildingHealthPercent 0.1000
T float g_denyCreepHealthPercent 0.5000
T float g_denyHeroHealthPercent 0.1000
T string g_effectRecipePath
T string g_effectStunPath
float g_elevationAdvantageMin 50.0000
float g_experienceRange 1000.0000
float g_heroAttackAggroRange 500.0000
uint g_heroAttackAggroTime 2000
T string g_heroIndicatorPath
string g_heroLevelupEffectPath
T string g_heroMapIcon0 /shared/icons/minimap_hero0.tga
T string g_heroMapIcon1 /shared/icons/minimap_hero1.tga
T float g_heroMapIconSize 0.0750
T string g_heroTalkingMapIcon /shared/icons/minimap_talking.tga
T string g_itemRecipeIconPath
T float g_itemRecipeSellValue 0.8500
T uint g_itemSellBackGracePeriod 10000
T float g_itemSellValue 0.5000
uint g_minimapFlashInterval 500
uint g_multiKillTime 13500
float g_navmap_terrain_minslope 0.7000
T string g_neutralCampMapIcon /shared/icons/minimap_circle.tga
T vec3 g_neutralCampMapIconColor1 0.0000 0.5000 0.0000
T vec3 g_neutralCampMapIconColor2 0.0000 0.5000 0.0000
T vec3 g_neutralCampMapIconColor3 0.0000 0.5000 0.0000
T vec3 g_neutralCampMapIconColor4 0.0000 0.5000 0.0000
T float g_neutralCampMapIconSize 0.0350
uint g_neutralFirstSpawn 30000
float g_neutralNoRespawnProximity 500.0000
uint g_neutralRespawnInterval 60000
T float g_occlusionHeight 64.0000
bool g_PathAllowEstDst true
bool g_PathAllowEstSrc true
int g_PathBidirectionalChanges 1
uint g_PathBidirectionalSearchArea 200
bool g_PathDelayReset false
int g_PathDetail 0
uint g_PathEstimationLimit 32
uint g_PathMaxDownsize 1
float g_pathPad 4.0000
uint g_PathTimeoutNodes 16384
T unknown g_playerColorNames Blue,Teal,Purple,Yellow,Orange,Pink,Gray,Light Blue,Green,Brown
T unknown g_playerColors #0042FF,#1CE6B9,#540081,#FFFC01,#FE8A0E,#E55BB0,#959697,#7EBFF1,#106246,#4E2A04
float g_powerupAnnounceRadius 2000.0000
T unknown g_powerups
float g_touchRange 64.0000
float g_transferRange 64.0000
float g_unitActionAngle 90.0000
bool g_unitActionOnTurn false
T uint g_unitAggressionSightTime 3000
uint g_unitBehaviorStartAggroDelay 50
uint g_unitGuardChaseTime 7000
float g_unitGuardDistance 750.0000
uint g_unitGuardReaggroChaseTime 3000
float g_unitGuardReaggroDistance 500.0000
T string g_unitMapIcon $white
T float g_unitMapIconSize 0.0100
float g_unitMoveAngle 120.0000
T float g_unitMoveSpeedMax 522.0000
T float g_unitMoveSpeedMin 100.0000
bool g_unitPlayDenyAnims true
bool g_unitPlayGibAnims true
float g_unitProjectionSpeed 5220.0000
T string g_unitSelectionIndicatorPath
T float g_unitStealthFadeAmount 0.5000
T uint g_voteAllowConcedeTime 900000
T uint g_voteCooldownTime 60000
T uint g_voteRemakeTimeLimit 300000
T string g_waypoint
D float geom_defaultBoxScale 1.0000
int geom_maxBoneWeights 4
D bool geom_simpleSurfaces false
bool gfx_clouds false
float gfx_cloudScale 200.0000
float gfx_cloudSpeedX 100.0000
float gfx_cloudSpeedY 50.0000
string gfx_cloudTexture /world/sky/cloud_shadows/cloud_shadows1.tga
S bool gfx_depthFirst false
vec3 gfx_fogColor 0.7500 0.7500 0.7500
float gfx_fogDensity 0.0005
float gfx_fogFar 9000.0000
float gfx_fogNear 4500.0000
float gfx_fogScale 1.0000
int gfx_fogType 0
S bool gfx_foliage true
bool gfx_infiniteFrustum false
D bool gfx_lighting true
D int gfx_normals 0
D int gfx_points 0
bool gfx_sky true
D int gfx_textures 0
D int gfx_wireframe 0
T float hero_armorPerAgi 0.1400
T float hero_attackSpeedPerAgi 0.0100
uint hero_buyBackCost 150
uint hero_buyBackCostPerLevel 50
float hero_expUnsharedBountyPerLevel 12.0000
uint hero_goldBounty 200
uint hero_goldBountyFirstBlood 200
uint hero_goldBountyMaxStreak 10
uint hero_goldBountyMinStreak 3
uint hero_goldBountyPerLevel 5
uint hero_goldBountyPerStreak 50
uint hero_goldBountyRadiusBase 30
uint hero_goldBountyRadiusPerLevel 5
uint hero_goldLossPerLevel 30
T float hero_hpPerStr 19.0000
T float hero_hpRegenPerStr 0.0500
T float hero_mpPerInt 13.0000
T float hero_mpRegenPerInt 0.0400
uint hero_respawnTimePerLevel 4000
S int host_affinity 0
string host_autoexec
R string host_config
R string host_date 2009/14/08
bool host_drawActiveClient false
int host_drawFPS 0
S bool host_dynamicResReload false
string host_init
S string host_language en
R string host_os windows
V float host_replaySpeed 1.0000 [0.0000, 10.0000]
S string host_runOnce
S string host_screenshotFormat jpg
S int host_screenshotQuality 90
bool host_sleep false
int host_sleepMS 1
R string host_time 17:50:21
T V float host_timeScale 1.0000 [0.0100, 100.0000]
string host_vidDriver vid_d3d9
float hull_denom 0.0001
float hull_epsilon 0.0040
A int im_count 0
A int im_scrollpos 0
A string im_target
S bool input_joyControlCursor false
S float input_joyCursorSpeed 150.0000
S int input_joyCursorX 3
S int input_joyCursorY 4
S float input_joyDeadZoneR 0.1000
S float input_joyDeadZoneU 0.1000
S float input_joyDeadZoneV 0.1000
S float input_joyDeadZoneX 0.1000
S float input_joyDeadZoneY 0.1000
S float input_joyDeadZoneZ 0.1000
S int input_joyDeviceID -1
S float input_joyGainR 1.0000
S float input_joyGainU 1.0000
S float input_joyGainV 1.0000
S float input_joyGainX 1.0000
S float input_joyGainY 1.0000
S float input_joyGainZ 1.0000
S bool input_joyInvertR false
S bool input_joyInvertU false
S bool input_joyInvertV false
S bool input_joyInvertX false
S bool input_joyInvertY false
S bool input_joyInvertZ false
S float input_joySensitivityR 1.0000
S float input_joySensitivityU 1.0000
S float input_joySensitivityV 1.0000
S float input_joySensitivityX 1.0000
S float input_joySensitivityY 1.0000
S float input_joySensitivityZ 1.0000
S bool input_mouseInvertX false
S bool input_mouseInvertY false
S float input_mouseSensitivity 1.0000
S float input_mouseSensitivityX 1.0000
S float input_mouseSensitivityY 1.0000
bool key_debugEvents false
S bool key_splitAlt false
S bool key_splitCtrl false
S bool key_splitEnter false
S bool key_splitShift false
S bool key_splitWin false
S A string login_authScript /client_requester.php
S A string login_authServerAddress masterserver.hon.s2games.com
string login_name Bard
string login_password 017996359aad8611f938d318ee38f1fd
bool login_rememberName true
bool login_rememberPassword true
A int main_lobby_chat_buffer_StatusLastUpdate 0
S int man_autoServersPerCPU 0
S bool man_broadcastSlaves true
S V int man_endServerPort 11335 [1024, 65535]
S uint man_idleTarget 1
S uint man_logPeriod 5000
S string man_masterLogin
S string man_masterPassword
S int man_maxServers -1
S int man_numSlaveAccounts 10
S V int man_port 1135 [1024, 65535]
S string man_replayUploadPass
S string man_replayUploadServer
S string man_replayUploadUser
S A string man_requireAuthentication true
S uint man_slaveLoadTimeout 120000
S uint man_slaveTimeout 29000
S uint man_slaveTimeoutLastChance 1000
S V int man_startServerPort 11235 [1024, 65535]
uint mem_BreakHeap 4294967295
uint mem_BreakSize 4294967295
uint mem_BreakTag 4294967295
bool mem_drawInfo false
S string mem_font system_medium
S string model_quality high
bool net_debugReliable false
bool net_disableSSL true
V float net_forcedPacketDrop 0.0000 [0.0000, 1.0000]
string net_forceIP
S int net_FPS 20
S uint net_httpPostConnectRetries 3
S uint net_httpPostConnectTimeout 5000
S uint net_httpPostResponseTimeout 10000
int net_lagThreshold 1000
S int net_maxBPS 20000
S int net_maxPacketSize 1300
S string net_name UnnamedNewbie
int net_problemIconTime 2000
bool net_reliablePackets true
bool net_showStats false
int net_socketConnReset 0
bool net_socketConnResetRetry false
int net_socketErrors 6153
A string Noptions_slider_audiodampen_value
A string Noptions_slider_gamma_value
A string Noptions_slider_interfaceVolume_value
A string Noptions_slider_linein_value
A string Noptions_slider_masterVolume_value
A string Noptions_slider_musicVolume_value
A string Noptions_slider_scrollSpeed_value
A string Noptions_slider_sfxVolume_value
A string Noptions_slider_soundNumChannels_value
A string Noptions_slider_vaSensitivity_value
A string Noptions_slider_vaTime_value
A string Noptions_slider_voicevol_value
unknown options_antialiasing 0,0
int options_bpp 0
int options_effectQuality 0
bool options_exclusive true
bool options_framequeuing false
bool options_fullscreen true
string options_modelQuality high
int options_refreshRate 0
unknown options_resolution 0,0
int options_shaderQuality 0
int options_shadowQuality 0
int options_soundQuality 0
int options_textureSize 0
bool options_vsync false
float pip_fov 90.0000
float pip_h 120.0000
bool pip_repopulate false
bool pip_show false
float pip_w 160.0000
float pip_x 860.0000
float pip_y 380.0000
S string prof_font system_medium
bool prof_max false
T float Prop_Dynamic_OcclusionRadius 0.0000
T float Prop_Scenery_OcclusionRadius 0.0000
T float Prop_Tree_BoundsHeight 0.0000
T float Prop_Tree_BoundsRadius 0.0000
T string Prop_Tree_DisplayName
T float Prop_Tree_OcclusionRadius 0.0000
T int psf_baseKFactor 30
T int psf_gammaCurveK 18
T int psf_gammaCurveRange 200
T float psf_gammaCurveTheta 5.0000
T int psf_KFactorScale 30
T int psf_maxKFactor 50
T int psf_medianScalingRank 1800
T int psf_minKFactor 10
T float psf_teamRankWeighting 2.0000
R bool replay_isPlaying false
bool replay_pause false
vec4 scene_altSkyColor 1.0000 1.0000 1.0000 1.0000
float scene_altSkyOffset 10.0000
string scene_altSkySkin blue2
float scene_altSkyTopOffset 0.0000
vec3 scene_bgColor 0.7500 0.7500 0.7500
float scene_brightMax 2.0000
float scene_brightMin 1.0000
float scene_brightScale 1.0000
V int scene_dimensionMultiple 16 [0, 32]
bool scene_drawAltSky false
bool scene_drawlightning false
bool scene_drawMoon false
D bool scene_drawOccluders false
bool scene_drawSky true
bool scene_drawSkybox false
bool scene_drawSun true
bool scene_dynamicLighting true
S int scene_effectQuality 0
vec3 scene_entityAmbientColor 0.2500 0.2500 0.2500
S float scene_entityDrawDistance 6500.0000
vec3 scene_entitySunColor 0.9000 0.9000 0.9000
S float scene_farClip 3000.0000
S float scene_foliageDrawDistance 3000.0000
bool scene_lightning1 false
bool scene_lightning10 false
bool scene_lightning11 false
bool scene_lightning12 false
bool scene_lightning2 false
bool scene_lightning3 false
bool scene_lightning4 false
bool scene_lightning5 false
bool scene_lightning6 false
bool scene_lightning7 false
bool scene_lightning8 false
bool scene_lightning9 false
float scene_lightningAlpha 1.0000
float scene_lightningBlue 1.0000
float scene_lightningGreen 1.0000
float scene_lightningRed 1.0000
bool scene_lightningTop1 false
bool scene_lightningTop2 false
bool scene_lightningTop3 false
bool scene_lightningTop4 false
bool scene_lockFrustum false
int scene_maxOccluderList 32
V int scene_maxOccluders 6 [0, 32]
vec4 scene_moonColor 1.0000 1.0000 1.0000 1.0000
vec3 scene_moonPos 0.5000 0.5000 -0.7071
float scene_moonSize 50.0000
D float scene_nearClip 100.0000
bool scene_noCull false
bool scene_noCullEffects false
bool scene_noOcclusion false
bool scene_noSecondShadowCull false
bool scene_noShadowCull false
bool scene_noTerrainOcclusion true
string scene_skyboxMaterial /world/sky/desert/desert.material
vec4 scene_skyColor 1.0000 1.0000 1.0000 1.0000
float scene_skyOffset 10.0000
string scene_skySkin blue2
float scene_skyTopOffset 0.0000
float scene_sunAltitude 60.0000
float scene_sunAzimuth 0.0000
vec4 scene_sunColor 1.0000 1.0000 1.0000 1.0000
float scene_sunSize 2000.0000
vec3 scene_terrainAmbientColor 0.2500 0.2500 0.2500
vec3 scene_terrainSunColor 0.9000 0.9000 0.9000
float scene_windSpeed 1.8000
float scene_windSpeedAlt 1.8000
float scene_windSpeedAltTop 0.9000
float scene_windSpeedTop 0.9000
float scene_worldFarClip 10000.0000
A string SetVideoMode00 Desktop (1920x1200x32@59)
A string SetVideoMode01 800x600x32 @ 59 Hz
A string SetVideoMode02 800x600x32 @ 60 Hz
A string SetVideoMode03 800x600x32 @ 30 Hz
A string SetVideoMode04 800x600x32 @ 29 Hz
A string SetVideoMode05 800x600x32 @ 72 Hz
A string SetVideoMode06 800x600x32 @ 75 Hz
A string SetVideoMode07 960x600x32 @ 59 Hz
A string SetVideoMode08 960x600x32 @ 60 Hz
A string SetVideoMode09 960x600x32 @ 30 Hz
A string SetVideoMode10 960x600x32 @ 29 Hz
A string SetVideoMode100 1024x768x16 @ 60 Hz
A string SetVideoMode101 1024x768x16 @ 30 Hz
A string SetVideoMode102 1024x768x16 @ 29 Hz
A string SetVideoMode103 1024x768x16 @ 70 Hz
A string SetVideoMode104 1024x768x16 @ 75 Hz
A string SetVideoMode105 1088x612x16 @ 59 Hz
A string SetVideoMode106 1088x612x16 @ 60 Hz
A string SetVideoMode107 1088x612x16 @ 30 Hz
A string SetVideoMode108 1088x612x16 @ 29 Hz
A string SetVideoMode109 1152x864x16 @ 59 Hz
A string SetVideoMode11 1024x768x32 @ 59 Hz
A string SetVideoMode110 1152x864x16 @ 60 Hz
A string SetVideoMode111 1152x864x16 @ 30 Hz
A string SetVideoMode112 1152x864x16 @ 29 Hz
A string SetVideoMode113 1152x864x16 @ 75 Hz
A string SetVideoMode114 1176x664x16 @ 60 Hz
A string SetVideoMode115 1176x664x16 @ 59 Hz
A string SetVideoMode116 1280x720x16 @ 59 Hz
A string SetVideoMode117 1280x720x16 @ 60 Hz
A string SetVideoMode118 1280x720x16 @ 30 Hz
A string SetVideoMode119 1280x720x16 @ 29 Hz
A string SetVideoMode12 1024x768x32 @ 60 Hz
A string SetVideoMode120 1280x768x16 @ 59 Hz
A string SetVideoMode121 1280x768x16 @ 60 Hz
A string SetVideoMode122 1280x768x16 @ 30 Hz
A string SetVideoMode123 1280x768x16 @ 29 Hz
A string SetVideoMode124 1280x768x16 @ 76 Hz
A string SetVideoMode125 1280x768x16 @ 72 Hz
A string SetVideoMode126 1280x768x16 @ 75 Hz
A string SetVideoMode127 1280x800x16 @ 59 Hz
A string SetVideoMode128 1280x800x16 @ 60 Hz
A string SetVideoMode129 1280x800x16 @ 30 Hz
A string SetVideoMode13 1024x768x32 @ 30 Hz
A string SetVideoMode130 1280x800x16 @ 29 Hz
A string SetVideoMode131 1280x800x16 @ 76 Hz
A string SetVideoMode132 1280x800x16 @ 72 Hz
A string SetVideoMode133 1280x800x16 @ 75 Hz
A string SetVideoMode134 1280x960x16 @ 59 Hz
A string SetVideoMode135 1280x960x16 @ 60 Hz
A string SetVideoMode136 1280x960x16 @ 30 Hz
A string SetVideoMode137 1280x960x16 @ 29 Hz
A string SetVideoMode138 1280x960x16 @ 76 Hz
A string SetVideoMode139 1280x960x16 @ 72 Hz
A string SetVideoMode14 1024x768x32 @ 29 Hz
A string SetVideoMode140 1280x960x16 @ 75 Hz
A string SetVideoMode141 1280x1024x16 @ 59 Hz
A string SetVideoMode142 1280x1024x16 @ 60 Hz
A string SetVideoMode143 1280x1024x16 @ 30 Hz
A string SetVideoMode144 1280x1024x16 @ 29 Hz
A string SetVideoMode145 1280x1024x16 @ 76 Hz
A string SetVideoMode146 1280x1024x16 @ 72 Hz
A string SetVideoMode147 1280x1024x16 @ 75 Hz
A string SetVideoMode148 1360x768x16 @ 59 Hz
A string SetVideoMode149 1360x768x16 @ 60 Hz
A string SetVideoMode15 1024x768x32 @ 70 Hz
A string SetVideoMode150 1360x768x16 @ 30 Hz
A string SetVideoMode151 1360x768x16 @ 29 Hz
A string SetVideoMode152 1360x768x16 @ 75 Hz
A string SetVideoMode153 1600x900x16 @ 59 Hz
A string SetVideoMode154 1600x900x16 @ 60 Hz
A string SetVideoMode155 1600x900x16 @ 30 Hz
A string SetVideoMode156 1600x900x16 @ 29 Hz
A string SetVideoMode157 1600x1024x16 @ 59 Hz
A string SetVideoMode158 1600x1024x16 @ 60 Hz
A string SetVideoMode159 1600x1024x16 @ 30 Hz
A string SetVideoMode16 1024x768x32 @ 75 Hz
A string SetVideoMode160 1600x1024x16 @ 29 Hz
A string SetVideoMode161 1600x1200x16 @ 59 Hz
A string SetVideoMode162 1600x1200x16 @ 60 Hz
A string SetVideoMode163 1680x1050x16 @ 59 Hz
A string SetVideoMode164 1680x1050x16 @ 60 Hz
A string SetVideoMode165 1680x1050x16 @ 30 Hz
A string SetVideoMode166 1680x1050x16 @ 29 Hz
A string SetVideoMode167 1768x992x16 @ 60 Hz
A string SetVideoMode168 1768x992x16 @ 59 Hz
A string SetVideoMode169 1768x992x16 @ 30 Hz
A string SetVideoMode17 1088x612x32 @ 59 Hz
A string SetVideoMode170 1768x992x16 @ 29 Hz
A string SetVideoMode171 1920x1080x16 @ 29 Hz
A string SetVideoMode172 1920x1080x16 @ 59 Hz
A string SetVideoMode173 1920x1080x16 @ 60 Hz
A string SetVideoMode174 1920x1080x16 @ 30 Hz
A string SetVideoMode175 1920x1200x16 @ 59 Hz
A string SetVideoMode176 1920x1200x16 @ 60 Hz
A string SetVideoMode177 1440x900x16 @ 59 Hz
A string SetVideoMode178 1440x900x16 @ 60 Hz
A string SetVideoMode179 1440x900x16 @ 30 Hz
A string SetVideoMode18 1088x612x32 @ 60 Hz
A string SetVideoMode180 1440x900x16 @ 29 Hz
A string SetVideoMode181 1440x900x16 @ 75 Hz
A string SetVideoMode182 1440x900x32 @ 59 Hz
A string SetVideoMode183 1440x900x32 @ 60 Hz
A string SetVideoMode184 1440x900x32 @ 30 Hz
A string SetVideoMode185 1440x900x32 @ 29 Hz
A string SetVideoMode186 1440x900x32 @ 75 Hz
A string SetVideoMode19 1088x612x32 @ 30 Hz
A string SetVideoMode20 1088x612x32 @ 29 Hz
A string SetVideoMode21 1152x864x32 @ 59 Hz
A string SetVideoMode22 1152x864x32 @ 60 Hz
A string SetVideoMode23 1152x864x32 @ 30 Hz
A string SetVideoMode24 1152x864x32 @ 29 Hz
A string SetVideoMode25 1152x864x32 @ 75 Hz
A string SetVideoMode26 1176x664x32 @ 60 Hz
A string SetVideoMode27 1176x664x32 @ 59 Hz
A string SetVideoMode28 1280x720x32 @ 59 Hz
A string SetVideoMode29 1280x720x32 @ 60 Hz
A string SetVideoMode30 1280x720x32 @ 30 Hz
A string SetVideoMode31 1280x720x32 @ 29 Hz
A string SetVideoMode32 1280x768x32 @ 59 Hz
A string SetVideoMode33 1280x768x32 @ 60 Hz
A string SetVideoMode34 1280x768x32 @ 30 Hz
A string SetVideoMode35 1280x768x32 @ 29 Hz
A string SetVideoMode36 1280x768x32 @ 76 Hz
A string SetVideoMode37 1280x768x32 @ 72 Hz
A string SetVideoMode38 1280x768x32 @ 75 Hz
A string SetVideoMode39 1280x800x32 @ 59 Hz
A string SetVideoMode40 1280x800x32 @ 60 Hz
A string SetVideoMode41 1280x800x32 @ 30 Hz
A string SetVideoMode42 1280x800x32 @ 29 Hz
A string SetVideoMode43 1280x800x32 @ 76 Hz
A string SetVideoMode44 1280x800x32 @ 72 Hz
A string SetVideoMode45 1280x800x32 @ 75 Hz
A string SetVideoMode46 1280x960x32 @ 59 Hz
A string SetVideoMode47 1280x960x32 @ 60 Hz
A string SetVideoMode48 1280x960x32 @ 30 Hz
A string SetVideoMode49 1280x960x32 @ 29 Hz
A string SetVideoMode50 1280x960x32 @ 76 Hz
A string SetVideoMode51 1280x960x32 @ 72 Hz
A string SetVideoMode52 1280x960x32 @ 75 Hz
A string SetVideoMode53 1280x1024x32 @ 59 Hz
A string SetVideoMode54 1280x1024x32 @ 60 Hz
A string SetVideoMode55 1280x1024x32 @ 30 Hz
A string SetVideoMode56 1280x1024x32 @ 29 Hz
A string SetVideoMode57 1280x1024x32 @ 76 Hz
A string SetVideoMode58 1280x1024x32 @ 72 Hz
A string SetVideoMode59 1280x1024x32 @ 75 Hz
A string SetVideoMode60 1360x768x32 @ 59 Hz
A string SetVideoMode61 1360x768x32 @ 60 Hz
A string SetVideoMode62 1360x768x32 @ 30 Hz
A string SetVideoMode63 1360x768x32 @ 29 Hz
A string SetVideoMode64 1360x768x32 @ 75 Hz
A string SetVideoMode65 1600x900x32 @ 59 Hz
A string SetVideoMode66 1600x900x32 @ 60 Hz
A string SetVideoMode67 1600x900x32 @ 30 Hz
A string SetVideoMode68 1600x900x32 @ 29 Hz
A string SetVideoMode69 1600x1024x32 @ 59 Hz
A string SetVideoMode70 1600x1024x32 @ 60 Hz
A string SetVideoMode71 1600x1024x32 @ 30 Hz
A string SetVideoMode72 1600x1024x32 @ 29 Hz
A string SetVideoMode73 1600x1200x32 @ 59 Hz
A string SetVideoMode74 1600x1200x32 @ 60 Hz
A string SetVideoMode75 1680x1050x32 @ 59 Hz
A string SetVideoMode76 1680x1050x32 @ 60 Hz
A string SetVideoMode77 1680x1050x32 @ 30 Hz
A string SetVideoMode78 1680x1050x32 @ 29 Hz
A string SetVideoMode79 1768x992x32 @ 60 Hz
A string SetVideoMode80 1768x992x32 @ 59 Hz
A string SetVideoMode81 1768x992x32 @ 30 Hz
A string SetVideoMode82 1768x992x32 @ 29 Hz
A string SetVideoMode83 1920x1080x32 @ 29 Hz
A string SetVideoMode84 1920x1080x32 @ 59 Hz
A string SetVideoMode85 1920x1080x32 @ 60 Hz
A string SetVideoMode86 1920x1080x32 @ 30 Hz
A string SetVideoMode87 1920x1200x32 @ 59 Hz
A string SetVideoMode88 1920x1200x32 @ 60 Hz
A string SetVideoMode89 800x600x16 @ 59 Hz
A string SetVideoMode90 800x600x16 @ 60 Hz
A string SetVideoMode91 800x600x16 @ 30 Hz
A string SetVideoMode92 800x600x16 @ 29 Hz
A string SetVideoMode93 800x600x16 @ 72 Hz
A string SetVideoMode94 800x600x16 @ 75 Hz
A string SetVideoMode95 960x600x16 @ 59 Hz
A string SetVideoMode96 960x600x16 @ 60 Hz
A string SetVideoMode97 960x600x16 @ 30 Hz
A string SetVideoMode98 960x600x16 @ 29 Hz
A string SetVideoMode99 1024x768x16 @ 59 Hz
bool skel_blendAnims true
bool skel_interpolate true
bool skel_noPose false
R int sound_activeSounds 0
R int sound_channelsPlaying 0
string sound_compressedFormat ogg
bool sound_customRolloff false
float sound_customRolloffFalloffMult 10.0000
D bool sound_debug false
float sound_defaultFalloff 250.0000
float sound_defaultMaxFalloff 393600.0000
S bool sound_disable false
float sound_distanceFactor 39.3600
float sound_dopplerFactor 0.0000
bool sound_downsample true
V int sound_downsampleQuality 3 [0, 10]
S int sound_driver 0
A string sound_driver00 Speakers (Creative SB X-Fi)
A string sound_driver01 SPDIF Out (Creative SB X-Fi)
A string sound_driver02 Speakers (High Definition Audio Device)
A string sound_driver03 Digital Audio (S/PDIF) (High Definition Audio Device)
float sound_falloffHalfLife 0.1000
bool sound_geometryOcclusion false
S float sound_interfaceVolume 0.7000
S float sound_masterVolume 0.4714
S V int sound_maxVariations 16 [1, 16]
S int sound_mixrate 44100
S float sound_musicVolume 0.2000
S bool sound_mute false
S bool sound_muteMusic false
bool sound_noCull true
bool sound_noCullLooping true
S V int sound_numChannels 128 [0, 256]
S string sound_output
S bool sound_prologic false
S int sound_recording_driver 0
A string sound_recording_driver00 Microphone (High Definition Audio Device)
A string sound_recording_driver01 "What U Hear" (Creative SB X-Fi)
A string sound_recording_driver02 Auxiliary 2 (Creative SB X-Fi)
A string sound_recording_driver03 Line-In (Creative SB X-Fi)
A string sound_recording_driver04 Line-In 2/Mic 2 (Creative SB X-Fi)
A string sound_recording_driver05 Microphone (Creative SB X-Fi)
A string sound_recording_driver06 Auxiliary (Creative SB X-Fi)
A string sound_recording_driver07 Microphone (Logitech Mic (QuickCam S5500))
A string sound_recording_driver08 Digital Audio (S/PDIF) (High Definition Audio Device)
A string sound_recording_driver09 S/PDIF-In (Creative SB X-Fi)
A string sound_recording_driver10 Digital-In (Creative SB X-Fi)
S V int sound_resampler 2 [0, 3]
float sound_rolloffScale 1.0000
S float sound_sfxVolume 0.7000
float sound_stereoSpread 140.0000
S bool sound_useCompressedSamples true
S float sound_voiceChatVolume 1.0000
S bool sound_voiceMicMuted false
A bool stats_add_friend_auto false
int svr_addServerMS 0
S string svr_adminPassword
S uint svr_authInterval 300000
S uint svr_authTimeout 10000
uint svr_bandwidthWarnTime 5000
S bool svr_broadcast false
S int svr_clientConnectedTimeout 30000
S int svr_clientConnectingTimeout 30000
bool svr_debugHeartbeat false
S I string svr_desc
S uint svr_firstSnapshotRetryInterval 5000
S IV int svr_gameFPS 20 [1, 60]
S uint svr_heartbeatInterval 60000
bool svr_hitchWarning false
S int svr_kickBanCount 2
S I string svr_location
S string svr_login
R string svr_managerName
R int svr_managerPort 0
string svr_masterServerAddress masterserver.hon.s2games.com
S string svr_masterServerAuthScript /server_requester.php
string svr_masterServerScript /server_requester.php
S V uint svr_maxbps 20000 [2000, 20000]
S int svr_maxClients -1
S V int svr_maxFramesPerHostFrame 2 [1, 5]
S uint svr_maxIncomingBytesPerSecond 10240
S uint svr_maxIncomingPacketsPerSecond 300
S I int svr_minKarma 0
S uint svr_minSnapshotCompressSize 256
S uint svr_minStateStringCompressSize 256
S I string svr_name Unnamed Server
S string svr_password
S V int svr_port 11235 [1024, 65535]
int svr_recvBuffer -1
S uint svr_reliableUnresponsiveTime 1500
S uint svr_requestSessionCookieTimeout 10000
S A string svr_requireAuthentication false
int svr_sendBuffer -1
int svr_slave -1
int svr_snapshotCacheSize 30
S bool svr_snapshotCompress false
S bool svr_stateStringCompress true
S IV uint svr_status 3 [0, 3]
S string svr_userPassword
S V int svr_voicePortEnd 11535 [1024, 65535]
S V int svr_voicePortStart 11435 [1024, 65535]
S bool sys_autoSaveConfig true
S bool sys_autoSaveDump false
D bool sys_fileChangeNotify true
int terrain_chunkSize 32
float tod_brightMax1 2.0000
float tod_brightMax2 2.0000
float tod_brightMax3 2.0000
float tod_brightMax4 2.0000
float tod_brightMin1 1.0000
float tod_brightMin2 1.0000
float tod_brightMin3 1.0000
float tod_brightMin4 1.0000
float tod_brightScale1 1.0000
float tod_brightScale2 1.0000
float tod_brightScale3 1.0000
float tod_brightScale4 1.0000
vec3 tod_entityAmbientColor1 0.2500 0.2500 0.2500
vec3 tod_entityAmbientColor2 0.2500 0.2500 0.2500
vec3 tod_entityAmbientColor3 0.2500 0.2500 0.2500
vec3 tod_entityAmbientColor4 0.2500 0.2500 0.2500
vec3 tod_entitySunColor1 0.9000 0.9000 0.9000
vec3 tod_entitySunColor2 0.9000 0.9000 0.9000
vec3 tod_entitySunColor3 0.9000 0.9000 0.9000
vec3 tod_entitySunColor4 0.9000 0.9000 0.9000
vec3 tod_terrainAmbientColor1 0.2500 0.2500 0.2500
vec3 tod_terrainAmbientColor2 0.2500 0.2500 0.2500
vec3 tod_terrainAmbientColor3 0.2500 0.2500 0.2500
vec3 tod_terrainAmbientColor4 0.2500 0.2500 0.2500
vec3 tod_terrainSunColor1 0.9000 0.9000 0.9000
vec3 tod_terrainSunColor2 0.9000 0.9000 0.9000
vec3 tod_terrainSunColor3 0.9000 0.9000 0.9000
vec3 tod_terrainSunColor4 0.9000 0.9000 0.9000
bool trees_useGPUWind true
bool ui_debugHoverWidget false
bool ui_debugScript false
bool ui_draw true
S bool ui_drawGrid false
bool ui_forceUpdate false
A string ui_lastSelectedUser
bool ui_minimapDrawing false
int ui_minimapDrawTime 15000
int ui_minimapFilter -1
bool ui_minimapPing false
bool ui_reloadInterfaces false
int ui_sliderSnap 128
A string ui_tooltipTarget
S bool ui_translateLabels true
S bool upd_checkForUpdates false
S bool upd_ftpActive false
S V uint upd_maxActiveDownloads 4 [1, 50]
bool vid_alphaTest true
S int vid_alphaTestRef 90
S unknown vid_antialiasing 2,0
S string vid_aspect
S int vid_bpp 32
string vid_currentMode 1920x1200x32
bool vid_debugShaderPreprocessor false
float vid_depthBiasScale -0.0000
D bool vid_drawBoneNames false
D bool vid_drawBones false
D bool vid_drawMeshBounds false
bool vid_drawMeshes true
D bool vid_drawMeshNames false
D bool vid_drawMeshNormals false
D bool vid_drawMeshPoints false
D bool vid_drawMeshWireframe false
bool vid_drawModelBounds false
bool vid_drawModelSurfs false
D bool vid_drawParticleSystems true
D bool vid_drawTerrainBounds false
S bool vid_dynamicLights true
bool vid_fogofwarmapBlur true
int vid_fogofwarmapMultisample -1
int vid_fogofwarmapSize 512
int vid_foliageAlphaTestRef 90
float vid_foliageAnimateSpeed 0.2000
float vid_foliageAnimateStrength 4.0000
S float vid_foliageDensity 1.0000
S float vid_foliageFalloffDistance 100.0000
D bool vid_foliageLayer1 true
D bool vid_foliageLayer2 true
float vid_foliageMaxSlope 0.5000
bool vid_foliageNoCull false
int vid_foliageQuality 0
bool vid_foliageSort false
D bool vid_foliageWireframe false
S bool vid_fullscreen true
S float vid_gamma 1.0000
S bool vid_geometryPreload true
S int vid_lodBias 0
S int vid_lodCurve 2
S int vid_lodForce -1
S bool vid_lodUse true
S V int vid_maxDynamicLights 4 [0, 4]
D bool vid_meshAlwaysStatic false
S bool vid_meshForceNonBlendedDeform false
int vid_meshFraction 0
S bool vid_meshGPUDeform true
float vid_meshNormalLength 2.0000
D bool vid_meshShareMaterial true
D bool vid_meshSkipCPUDeform false
R int vid_mode 0
S bool vid_motionBlur false
S bool vid_postEffectMipmaps true
string vid_postEffectPath /core/post/bloom.posteffect
S bool vid_postEffects true
S bool vid_precreateDynamicBuffers false
S bool vid_reflections true
S int vid_refreshRate 59
S unknown vid_resolution 1920,1200
S bool vid_sceneBuffer true
S bool vid_sceneBufferMipmap true
bool vid_shaderAmbientOcclusion false
S bool vid_shaderCRC true
S bool vid_shaderDebug false
bool vid_shaderDebugOutputAsm false
bool vid_shaderDebugOutputBin false
bool vid_shaderDebugOutputDisasm false
string vid_shaderDefinitions
S int vid_shaderFalloffQuality 0
S int vid_shaderFogQuality 0
bool vid_shaderGroundAmbient true
S bool vid_shaderLegacyCompiler false
S int vid_shaderLightingQuality 0
S bool vid_shaderPartialPrecision false
S bool vid_shaderPrecache true
bool vid_shaderRXGBNormalmap true
S bool vid_shaderSmoothSelfOcclude true
S bool vid_shaderTexkill false
bool vid_shaderTexkillColorOnly false
bool vid_shadowBackface false
bool vid_shadowChunkBounds true
bool vid_shadowDebug false
float vid_shadowDepthBias 4.0000
S float vid_shadowDrawDistance 3000.0000
bool vid_shadowFalloff false
S float vid_shadowFalloffDistance 1000.0000
float vid_shadowFarZ 1.0000
bool vid_shadowFrustumCube false
bool vid_shadowFrustumInfinite false
float vid_shadowFrustumScale 1.0000
float vid_shadowFrustumSlideback 500.0000
S V float vid_shadowLeak 0.1000 [0.0000, 1.0000]
S int vid_shadowmapFilterWidth 1
bool vid_shadowmapMagFilter false
S int vid_shadowmapSize 2048
S int vid_shadowmapType 1
float vid_shadowMaxFov 175.0000
float vid_shadowMaxLightDistance 200.0000
float vid_shadowMinFov 0.0250
float vid_shadowNearZ 0.0000
float vid_shadowParallelEpsilon 0.2000
float vid_shadowParallelPullback 100.0000
S bool vid_shadows true
bool vid_shadowSecondCull true
float vid_shadowSlopeBias 2.0000
bool vid_shadowUniform false
bool vid_shadowUnitCubeClipping true
float vid_shadowZScale 4.0000
float vid_skyEpsilon 0.0010
S bool vid_specularLookup false
D bool vid_terrain true
S bool vid_terrainAlphamap false
bool vid_terrainCliffs true
S bool vid_terrainDerepeat false
D bool vid_terrainHeightSplit false
D bool vid_terrainHorizon false
D bool vid_terrainLayer1 true
D bool vid_terrainLayer2 true
bool vid_terrainNoCull false
S bool vid_terrainShadows true
D int vid_terrainShowGrid 0
D int vid_terrainShowNormals 0
S bool vid_terrainSinglePass true
D bool vid_terrainWireframe false
D bool vid_terrainWorldTree false
D int vid_terrainWorldTreeLevel 0
S bool vid_textureAutogenMipmaps false
bool vid_textureCache true
S bool vid_textureCompression true
S int vid_textureDownsize 0
S V int vid_textureFiltering 4 [0, 9]
float vid_textureGammaCorrect 2.2000
S int vid_textureMaxSize 4096
S bool vid_texturePreload true
bool vid_textureProfile false
bool vid_treeBranches true
bool vid_treeFronds true
bool vid_treeLeaves true
R int vid_treeNumWindMatrices 1
bool vid_treeRotate false
S bool vid_treeSmoothNormals false
bool vid_treeUseLODs true
float vid_treeWindStrength 0.2000
bool vid_windowResize false
S V float voice_audioDampen 0.3943 [0.0000, 1.0000]
float voice_autoGainLevel 40000.0000
S bool voice_disabled false
bool voice_micBoost true
S float voice_micOnLevel 16.0000
S uint voice_micOnTime 1000
V float voice_micVolume 1.0000 [0.0000, 1.0000]
S bool voice_pushToTalk true

The Regular Expression used on the extract from the console log:

\^\*\[(?<flags>[rRmTVwAyDcSgI\^\s]+)\^\*\]\s\^[a-z\*](?<vartype>[a-z34]*)(?:\srange)?\s\^\*\s*(?<variable>[a-zA-Z0-9_\s@\(\)]*) = "(?<value>.*)"\s*(?<range>[\[\]0-9\s\.,]*)?

The Replacement String:

|-
| ${flags}
| ${vartype}
! ${variable}
| ${value}
| ${range}

The software used: Expresso