Cadaver Armor
From HoNWiki
Cadaver Armor
| This grotesque armor increases the Devourer's Magic Armor and permanently adds strength for each nearby hero kill or each kill he makes. Evil never dies! |
[edit] Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | N/A | N/A | N/A | 400 | N/A | +1 Magic Armor
Permanently adds 1 Strength to self if an enemy hero dies within radius. |
| 2 | N/A | N/A | N/A | 400 | N/A | +2 Magic Armor
Permanently adds 1 Strength to self if an enemy hero dies within radius. |
| 3 | N/A | N/A | N/A | 400 | N/A | +3 Magic Armor
Permanently adds 1 Strength to self if an enemy hero dies within radius. |
| 4 | N/A | N/A | N/A | 400 | N/A | +4 Magic Armor
Permanently adds 1 Strength to self if an enemy hero dies within radius. |
Notes
- Devourer gains strength each time he kills a hero, even if the hero was out of the radius.

