Bombardier
From HoNWiki
| Bombardier | |
|---|---|
| |
| Level 1 stats | |
| Damage | 45-50 |
| Armor | 2.24 |
| Movement Speed | 300 |
| Attack Type | Ranged (600) |
| Attack Rate | 0.59 |
| Attributes | |
| Strength | 18 (+1.9) |
| Agility | 16 (+1.4) |
| Intelligence | 25 (+2.7) |
| Team | |
| Legion | |
| Dota Version | |
| Unique to HoN | |
| More Details | |
Brother of the famed evil scientist that became Dr. Repulsor, the Bombardier uses his wild mind to aid the Legion. Just a few years ago, the two brothers made amazing technical wonders together. But the Hellbourne arose and corrupted Repulsor, leaving the Bombardier with a fierce sense of vengeance. The Bombardier, along with faithful assistant Twitch, uses his various inventions and dangerous toys to beat the Hellbourne back into hell so far that they will finally release their evil grip on his brother.
Contents |
Skills
Sticky Bomb
| The Bombardier uses his sticky concoction to allow him to throw bombs that stick to the first surface they touch – with controlled explosive results. Someone set up you the bomb! |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 95 | 14 seconds | 625 | 100 | N/A | Throws a Sticky Bomb that has a search radius of 100 for attachment and attaches to either target unit (if it is within 100 radius upon impacting) or target position.
The Sticky Bomb may be detonated manually dealing 75 damage in a 300 radius. Otherwise the Sticky Bomb then starts ticking for 8 seconds, increasing its original damage by 10% and adding 0.5 seconds of stun every 2 seconds. |
| 2 | 105 | 14 seconds | 675 | 100 | N/A | Throws a Sticky Bomb that has a search radius of 100 for attachment and attaches to either target unit (if it is within 100 radius upon impacting) or target position.
The Sticky Bomb may be detonated manually dealing 150 damage in a 300 radius. Otherwise the Sticky Bomb then starts ticking for 8 seconds, increasing its original damage by 10% and adding 0.5 seconds of stun every 2 seconds. |
| 3 | 115 | 14 seconds | 725 | 100 | N/A | Throws a Sticky Bomb that has a search radius of 100 for attachment and attaches to either target unit (if it is within 100 radius upon impacting) or target position.
The Sticky Bomb may be detonated manually dealing 225 damage in a 300 radius. Otherwise the Sticky Bomb then starts ticking for 8 seconds, increasing its original damage by 10% and adding 0.5 seconds of stun every 2 seconds. |
| 4 | 125 | 14 seconds | 775 | 100 | N/A | Throws a Sticky Bomb that has a search radius of 100 for attachment and attaches to either target unit (if it is within 100 radius upon impacting) or target position.
The Sticky Bomb may be detonated manually dealing 300 damage in a 300 radius. Otherwise the Sticky Bomb then starts ticking for 8 seconds, increasing its original damage by 10% and adding 0.5 seconds of stun every 2 seconds. |
Notes
- The Sticky Bomb provides 500 day and night vision.
- If the maximum possible damage is achieved, a MAX! pop-up will appear.
Bombardment
| Using his beloved cannon The Bombardier showers a target area with explosive cannonballs, dealing damage over time and slowing enemy units. Like dodgeball, only deadlier - Bombardment! |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 85 | 14 seconds | 700 | 250 | 2 seconds | Bombards a 250 radius with five waves of cannonballs dealing 20 damage per hit over 2 seconds and applies Bombardment for 1 second. |
| 2 | 95 | 14 seconds | 700 | 250 | 2 seconds | Bombards a 250 radius with five waves of cannonballs dealing 30 damage per hit over 2 seconds and applies Bombardment for 1 second. |
| 3 | 105 | 14 seconds | 700 | 250 | 2 seconds | Bombards a 250 radius with five waves of cannonballs dealing 40 damage per hit over 2 seconds and applies Bombardment for 1 second. |
| 4 | 115 | 14 seconds | 700 | 300 | 2 seconds | Bombards a 250 radius with five waves of cannonballs dealing 50 damage per hit over 2 seconds and applies Bombardment for 1 second. |
| Level | Effects |
| 1 | 40% Movement Slow initially, decreases over 1 second |
| 2 | 50% Movement Slow initially, decreases over 1 second |
| 3 | 60% Movement Slow initially, decreases over 1 second |
| 4 | 70% Movement Slow initially, decreases over 1 second |
Boom Dust
| The Bombardier tosses his excess bombs onto target enemy or allied unit. When the target takes damage, the bombs cause an AOE explosion, hurting enemy units. Come on, hit me! |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 25 | N/A | 600 | N/A | N/A | Envelops the target ally or enemy in bombs that explodes whenever the unit is hit by an attack, dealing 40 damage to enemies in a 250 radius.
One charge is gained every 10 seconds. Maximum of 4 charges on a single target. 1 charge is depleted at a time on the target and each charge lasts for 7 seconds. |
| 2 | 30 | N/A | 600 | N/A | N/A | Envelops the target ally or enemy in bombs that explodes whenever the unit is hit by an attack, dealing 60 damage to enemies in a 250 radius.
One charge is gained every 8 seconds. Maximum of 4 charges on a single target. 1 charge is depleted at a time on the target and each charge lasts for 7 seconds. |
| 3 | 35 | N/A | 600 | N/A | N/A | Envelops the target ally or enemy in bombs that explodes whenever the unit is hit by an attack, dealing 80 damage to enemies in a 250 radius.
One charge is gained every 6 seconds. Maximum of 4 charges on a single target. 1 charge is depleted at a time on the target and each charge lasts for 7 seconds. |
| 4 | 40 | N/A | 600 | N/A | N/A | Envelops the target ally or enemy in bombs that explodes whenever the unit is hit by an attack, dealing 100 damage to enemies in a 250 radius.
One charge is gained every 4 seconds. Maximum of 4 charges on a single target. 1 charge is depleted at a time on the target and each charge lasts for 7 seconds. |
Notes
- Double activation of this ability will apply Boom Dust to the Bombardier.
- Maximum of 4 charges for all levels.
- This skill starts out when maximum charges when leveled.
Air Strike! (Firebombing)
| Bombardier calls his assistant Twitch to fly over and drop a series of bombs in a line. He’s a bit lazy, so it takes ~1 seconds for Twitch to arrive. I love the smell of Napalm in the morning. |
Skills Table
| Level | Mana Cost | Cooldown | Cast Range | Area of Effect | Duration | Effects |
| 1 | 200 | 140 seconds | 99999 | 1100 | N/A | Calls in an air strike at target vector location that after a short delay, drops 6 bombs along the vector, each dealing 200 Magic damage in a 200 radius. Bombs leave behind burning Napalm, dealing 60 Magic damage every second for 5 seconds. |
| 2 | 300 | 120 seconds | 99999 | 1100 | N/A | Calls in an air strike at target vector location that after a short delay, drops 6 bombs along the vector, each dealing 275 Magic damage in a 200 radius. Bombs leave behind burning Napalm, dealing 90 Magic damage every second for 5 seconds. |
| 3 | 400 | 100 seconds | 99999 | 1100 | N/A | Calls in an air strike at target vector location that after a short delay, seconds drops 6 bombs along the vector, each dealing 350 Magic damage in a 200 radius. Bombs leave behind burning Napalm, dealing 120 Magic damage every second for 5 seconds. |
Notes
- Twitch gives 1000 day and night vision when he is on the map.
- This ability can be boosted by Staff of the Master. Green denotes improved values.
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