Armadon

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Armadon
Armadonhero.gif
Level 1 stats
Damage 52-62
Armor 3.38
Movement Speed 295
Attack Type Melee (125)
Attack Rate 0.59
Attributes
Strength 22 (+2.2)
Agility 17 (+1.8)
Intelligence 14 (+2.8)
Team
Legion
Dota Version
Rigwarl the Bristleback
More Details


A stolid and stalwart defender of the weak, whether Man or Beast, the long-lived Armadon refused to take part in the war between the Legion and the Horde, and instead maintained a neutral haven amidst the strife. With the arrival of the Hellbourne, however, Armadon's choice became clear, and he hefted his mighty mace in the service of good. The gruff warrior is now a key hero in the New Legion.


Skills

Snot Storm

Armadonskill1.gif

Action: Target Entity
Target: Enemy Units
Type: Magic
Hurls a wad of snot at target enemy unit, reducing armor and slowing speed. Additional snot wads will further reduce speed and armor.

I told you I needed a tissue!

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 30 1.5 seconds 600 N/A N/A Applies Sticky Snot to target for 5 seconds, adding one charge.
2 30 1.5 seconds 600 N/A N/A Applies Sticky Snot to target for 5 seconds, adding one charge.
3 30 1.5 seconds 600 N/A N/A Applies Sticky Snot to target for 5 seconds, adding one charge.
4 30 1.5 seconds 600 N/A N/A Applies Sticky Snot to target for 5 seconds, adding one charge.
Sticky Snot Effects
Level Effects
1 20% + 3% per charge Movement Speed slow, -1 armor per charge
2 20% + 6% per charge Movement Speed slow, -1 armor per charge
3 20% + 9% per charge Movement Speed slow, -2 armor per charge
4 20% + 12% per charge Movement Speed slow, -2 armor per charge

Notes

  • Maximum of 5 charges.


Spine Burst

Armadonskill2.gif

Action: Self Position
Target: Enemy Units
Type: Physical
Showers the area around Armadon with quills, damaging nearby enemies. If a unit was struck by Armadon's quills recently it will take extra damage.

AwwChoo!

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 30 3 seconds N/A 650 N/A Deals 20 Physical damage and applies Spine Vulnerability to enemies in radius for 13 seconds. Adds one charge.
2 30 3 seconds N/A 650 N/A Deals 40 Physical damage and applies Spine Vulnerability to enemies in radius for 13 seconds. Adds one charge.
3 30 3 seconds N/A 650 N/A Deals 60 Physical damage and applies Spine Vulnerability to enemies in radius for 13 seconds. Adds one charge.
4 30 3 seconds N/A 650 N/A Deals 80 Physical damage and applies Spine Vulnerability to enemies in radius for 13 seconds. Adds one charge.
Spine Vulnerability Effects
Level Effects
all Spine Burst does 30 bonus Physical damage per charge.

Notes

  • Maximum of 6 charges.
  • Each charge has its own duration, and gaining a charge will not reset its duration.
  • The cooldown of this skill limits the stack to 4 charges; additional charges can be gained through Armordillo.


Armordillo

Armadonskill3.gif

Action: Passive
Armadon fortifies his spines, reducing damage taken from the rear and sides. An extra spine burst is released based on damage absorbed by the spines.

Impenetrable!

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A Reduces damage taken from rear by 10% and from the sides by 5%. Releases an extra Spine Burst whenever 200 total damage is taken.
2 N/A N/A N/A N/A N/A Reduces damage taken from rear by 20% and from the sides by 10%. Releases an extra Spine Burst whenever 200 total damage is taken.
3 N/A N/A N/A N/A N/A Reduces damage taken from rear by 30% and from the sides by 15%. Releases an extra Spine Burst whenever 200 total damage is taken.
4 N/A N/A N/A N/A N/A Reduces damage taken from rear by 40% and from the sides by 20%. Releases an extra Spine Burst whenever 200 total damage is taken.

Notes

  • The direction is calculated upon taking damage and is based on the position of the damage dealer, not on the direction of the damage source.
    • Summoned units and other autoattacking gadgets (i.e. Slither's Toxin Ward) will have their direction calculated based on their position, and not the hero that spawned it.
    • Non-autoattacking gadgets such as Engineer's Steam Turret and Zephyr's Cyclones will base their direction on the hero that spawned them.
    • Global skills will calculate direction based on the hero that casted the skill.
    • Vector targeting skills, even if it originates in front of Armadon, will calculate direction based on the hero that casted it.
    • Examples:
      • Soul Reaper's Judgment - Direction is calculated after the projectile hits Armadon, using Soul Reaper's current position.
      • Chipper's Sawblade Showdown - Direction is calculated every time Armadon takes damage from the saws, using Chipper's position.
      • Slither's Poison Burst - Direction is calculated based on Slither's position for the duration of the DoT.
      • Jeraziah's Inner Light - Direction is calculated based on Jeraziah's position (and not the healed target).


Restless

Armadonskill4.gif

Action: Passive
Armadon temporarily increases his movement speed and attack speed for every spell he casts.

Give me, give me caffeine!

Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 N/A N/A N/A N/A N/A On Skill Activation, applies Restless to self for 10 seconds. Adds one charge.
2 N/A N/A N/A N/A N/A On Skill Activation, applies Restless to self for 10 seconds. Adds one charge.
3 N/A N/A N/A N/A N/A On Skill Activation, applies Restless to self for 10 seconds. Adds one charge.
Restless Effects
Level Effects
1 4% + 1% per charge movement speed increase, 10 + 4 per charge damage increase
2 5% + 2% per charge movement speed increase, 20 + 8 per charge damage increase
3 6% + 3% per charge movement speed increase, 30 + 12 per charge damage increase

Notes

  • Unlike most effects with charges, each Restless charge has its own 10 second duration. So although Restless charges stack, additional charges will not reset the 10 second duration per charge.




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