Shockwave

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Shockwave

Action: Self Position
Target: Enemy units and Corpses
Type: Magic
The Behemoth slams the ground with all his might, causing a devastating shockwave around him. The shockwave ricochets off nearby units, effectively increasing the damage dealt based on the number of nearby enemy units.

I'm still a little shaky!

[edit] Skills Table

Level Mana Cost Cooldown Cast Range Area of Effect Duration Effects
1 145 150 seconds N/A N/A N/A Deals 200 Superior Magic damage to enemy units in a 500 radius around self.

Deals 35 additional Magic damage for each additional enemy unit in range and 17.5 additional Magic damage for each additional corpse in range.

2 205 130 seconds N/A N/A N/A Deals 275 Superior Magic damage to enemy units in a 500 radius around self.

Deals 45 additional Magic damage for each additional enemy unit in range and 22.5 additional Magic damage for each additional corpse in range.

3 265 110 seconds N/A N/A N/A Deals 350 Superior Magic damage to enemy units in a 500 radius around self.

Deals 65 additional Magic damage for each additional enemy unit in range and 32.5 additional Magic damage for each additional corpse in range.

Notes

  • Units with Magic Immunity only take the initial damage, but still count towards the additional unit bonus.
  • Note that allies will not affect the damage dealt with this skill.
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